Triple Repeat System v2
Triple Repeat System v2.dgt
—
Xtreme,
4 KB (4118 bytes)
Contenuto del file
system "Triple Repeat System v2"
{
*************************************
* System by KREV *
* on the VIP Lounge *
*************************************
Rx-ed by Sp1N-D1zZy
-------------------------------------
not 00-c0mpatible
-------------------------------------
1) play each session up to a max of 37 spins.
2) do not place any bet at the start - just observe for a number to appear
three times.
3) when a number repeats 3x start to place a unit bet on that number on
every spin thereafter (the first bet will happen somewhere in the middle
to the end of the 37 spins cycle).
4) you also bet 1 unit on any other other repeated x3 numbers that appear.
5) the session will come to an end when:
-- you reached the max spin of 37 spins
6) play one session after another. in other words when one session ends
another session resets on the very next spin.
We bet just enough to be in profit.
-------------------------------------
}
method "main"
begin
while starting new session
begin
load single wheel
call "Init"
exit
end
track last number for 37 spins record"Last 37"layout
add 1 record"Master Count"data
if flag "Bet" true
begin
call "Bet"
end
call "Track"
end
method "Bet"
begin
if record"Master Count"data = 37
begin
set flag "Bet" false
put 0 record"Master Count"data
clear record"Bet this"layout
clear record"Last 37"layout
exit
end
call "Calc Unit"
put 100% record"Unit Size"data record"Bet this"layout list
end
method "Calc Unit"
begin
if bankroll >= record"Starting Bankroll"data
begin
put 1 record"Unit Size"data
put 100% bankroll record"Starting Bankroll"data
end else begin
put 100% record"Starting Bankroll"data record"Loss"data
subtract 100% bankroll record"Loss"data
put 37 record"Win Amount"data
subtract 100% record"Bet this"layout index record"Win amount"data
put 0 record"Temp"data
put 0 record"Unit Size"data
loop until record"Temp"data >= record"Loss"data
begin
add 1 record"Unit Size"data
add 100% record"Win amount"data record"Temp"data
end
end
end
method "Track"
begin
if record"Master Count"data = 37
begin
set flag "Bet" false
put 0 record"Master Count"data
clear record"Bet this"layout
clear record"Last 37"layout
exit
end
if record"Last 37"layout count > 0
begin
clear record"Number Count"data
put 1 record"Single Wheel"layout index
put 1 record"Last 37"layout index
put 1 record"Number Count"data index
loop until record"Single Wheel"layout index > record"Single Wheel"layout count
begin
loop until record"Last 37"layout index > record"Last 37"layout count
begin
if record"Last 37"layout = record"Single Wheel"layout
begin
add 1 record"Number Count"data
end
add 1 record"Last 37"layout index
end
put 1 record"Last 37"layout index
add 1 record"Single Wheel"layout index
add 1 record"Number Count"data index
end
end
put 1 record"Number Count"data index
put 1 record"Single Wheel"layout index
loop until record"Number Count"data index > record"Number Count"data count
begin
if record"Number Count"data = 3
begin
if record"Single Wheel"layout found record"Bet this"layout
begin end else begin
copy record"Single Wheel"layout record"Bet this"layout
add 1 record"Bet this"layout index
end
set flag "Bet" true
end
add 1 record"Number count"data index
add 1 record"Single Wheel"layout index
end
if flag "Bet" true
begin
call "Bet"
end
end
method "Init"
begin
copy list [0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,
27,28,29,30,31,32,33,34,35,36] record"Single Wheel"layout
put 100% bankroll record"Starting Bankroll"data
end





