Graphical Raindrop
Trojan's Graphical Raindrop.dgt
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Xtreme,
3 KB (3072 bytes)
Contenuto del file
system "Trojan's Graphical Raindrop System II" { ************************************* * System by Trojan * * on the VIP Lounge * ************************************* Rx-ed by St0rm0r ------------------------------------- NOT 00-c0mpatible ------------------------------------- Qualification: track spins until out off all dozens and columns (6), there is only 1 of them that didn't hit. (zero is part of column B) When qualified: play the dozen or column that qualified for maximum 5 spins with progression 1,1,2,3,4 ------------------------------------- } method "main" begin // section 1: do this once while starting new session begin call "init" exit end // section 2: do the tracking track last number for 1 record"last N"layout if record"last N"layout not = number 0 begin track last dozen for 1 record"last D"layout track last column for 1 record"last C"layout end else begin copy number 0 record"last D"layout copy column B record"last C"layout end // section 3: act on a loss if net < 0 begin add 1 record"pro"data index if record"pro"data index > record"pro"data count begin call "reset" exit end end // section 4:act on a win if net > 0 begin call "reset" exit end // section 5:act when not qualified if flag "qualified" false begin call "update hit frequencies" call "check for only 1 remaining" end // section 6:act when qualified if flag "qualified" true begin //bet put 100% record"pro"data record"play"layout end end // subroutines method "init" begin copy list [1st dozen, 2nd dozen, 3rd dozen, column A, column B, column C] to record"CDs"layout set list [1,1,2,3,4] record"pro"data call "reset" end method "reset" begin set flag "qualified" false set list [0,0,0,0,0,0] record"hits"data put 1 record"pro"data index end method "update hit frequencies" begin put 1 record"CDs"layout index loop until record"CDs"layout index > record"CDs"layout count begin put 100% record"CDs"layout index record"hits"data index if record"CDs"layout = record"last D"layout begin add 1 record"hits"data end if record"CDs"layout = record"last C"layout begin add 1 record"hits"data end add 1 record"CDs"layout index end end method "check for only 1 remaining" begin put 0 record"total"data put 1 record"hits"data index loop until record"hits"data index > record"hits"data count begin if record"hits"data = 0 begin add 1 record"total"data put 100% record"hits"data index record"CDs"layout index end add 1 record"hits"data index end if record"total"data = 1 begin copy record"CDs"layout record"play"layout set flag "qualified" true end if record"total"data = 0 begin call "reset" end end