Low risk high profit system
Low risk_high profit system.dgt — Xtreme, 7 KB (7993 bytes)
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system "low risk / high profit system" // rx code by TurboGenius June 9, 2005 // original system by Turbogenius // see VIP forum for details { Low risk with higher payoffs and does fail at times. From my tests and from email from live play users, there is a good bail out point which produces an overall profit long term. This happens after a 15u loss bet. This system follows the last spin on every bet, looking for a repeat in location, etc that will produce a win and a profit. It is risky but wins seem to easily outrun loses. ---------------------------------------------------------- spin.....units....location....win....loss 1....1u ....even$......+1........-1 2....1u ....dozen......+1........-2 3....1u ....lane.........+3.......-3 4....1u ....square.....+5........-4 5....1u ....street.......+7........-5 6....1u ....split.........+12.......-6 7....1u ....straight....+29........-7 --. 8....2u ....lane.........+3..........-9 9....2u ....square.....+7..........-11 10....2u....street......+11........-13 11....2u....split.........+21........-15 12....2u....straight....+55.........-17 --. 13....3u....square.....+7..........-20 14....3u....street......+13.........-23 15....3u....split.........+28.........-26 16....3u....straight....+79.........-29 --. 17....4u....square......+3..........-33 18....4u....street.......+11.........-37 19....4u....split..........+31.........-41 20....4u....straight.....+99.........-45 -- 21....5u....street.......+10..........-50 22....5u....split..........+35..........-55 23....5u....straight.....+120........-60 --- 24....6u....street........+6..........-66 25....6u....split..........+36.........-72 26....6u....straight.....+138........-78 --. 27....7u....split...........+41.........-85 28....7u....straight......+160........-92 --- 29....8u....split............+44.........-100 30....8u....straight......+180........-108 --. 31....9u....split............+45.........-117 32....9u....straight.......+198.......-126 --. 33....10u....split..........+44.........-136 34....10u....straight.....+214.......-146 --- 35....11u....split..........+41.........-157 36....11u....straight......+228.......-168 --- 37....12u....split...........+36.........-180 38....12u....straight......+240........-192 --- 39....13u....split...........+29.........-205 40....13u....straight......+250........-218 --- 41....14u....split...........+20.........-232 42....14u....straight......+258.......-246 --- 43....15u....split...........+9...........-261 44....15u....straight......+264........-276 } method "main" begin // set intial values while starting a new session begin put 0 on record "spin" data put 1 on record "unit" data end // reset on any win if any inside bet won each time begin put 0 on record "spin" data put 1 on record "unit" data end if any outside bet won each time begin put 0 on record "spin" data put 1 on record "unit" data end // track last outcomes copy last even-odd on record "last even-odd" layout copy last dozen on record "last dozen" layout copy last line on record "last line" layout copy last corner on record "last corner" layout copy last street on record "last street" layout copy last split on record "last split" layout copy last number on record "last number" layout // place bets according to spin count/progression if record "spin" data = 1 begin put 100% of record "unit" data on record "last even-odd" layout end if record "spin" data = 2 begin put 100% of record "unit" data on record "last dozen" layout end if record "spin" data = 3 begin put 100% of record "unit" data on record "last line" layout end if record "spin" data = 4 begin put 100% of record "unit" data on record "last corner" layout end if record "spin" data = 5 begin put 100% of record "unit" data on record "last street" layout end if record "spin" data = 6 begin put 100% of record "unit" data on record "last split" layout end if record "spin" data = 7 begin put 100% of record "unit" data on record "last number" layout end if record "spin" data = 8 begin put 200% of record "unit" data on record "last line" layout end if record "spin" data = 9 begin put 200% of record "unit" data on record "last corner" layout end if record "spin" data = 10 begin put 200% of record "unit" data on record "last street" layout end if record "spin" data = 11 begin put 200% of record "unit" data on record "last split" layout end if record "spin" data = 12 begin put 200% of record "unit" data on record "last number" layout end if record "spin" data = 13 begin put 300% of record "unit" data on record "last corner" layout end if record "spin" data = 14 begin put 300% of record "unit" data on record "last street" layout end if record "spin" data = 15 begin put 300% of record "unit" data on record "last split" layout end if record "spin" data = 16 begin put 300% of record "unit" data on record "last number" layout end if record "spin" data = 17 begin put 400% of record "unit" data on record "last corner" layout end if record "spin" data = 18 begin put 400% of record "unit" data on record "last street" layout end if record "spin" data = 19 begin put 400% of record "unit" data on record "last split" layout end if record "spin" data = 20 begin put 400% of record "unit" data on record "last number" layout end if record "spin" data = 21 begin put 500% of record "unit" data on record "last street" layout end if record "spin" data = 22 begin put 500% of record "unit" data on record "last split" layout end if record "spin" data = 23 begin put 500% of record "unit" data on record "last number" layout end if record "spin" data = 24 begin put 600% of record "unit" data on record "last street" layout end if record "spin" data = 25 begin put 600% of record "unit" data on record "last split" layout end if record "spin" data = 26 begin put 600% of record "unit" data on record "last number" layout end if record "spin" data = 27 begin put 700% of record "unit" data on record "last split" layout end if record "spin" data = 28 begin put 700% of record "unit" data on record "last number" layout end if record "spin" data = 29 begin put 800% of record "unit" data on record "last split" layout end if record "spin" data = 30 begin put 800% of record "unit" data on record "last number" layout end if record "spin" data = 31 begin put 900% of record "unit" data on record "last split" layout end if record "spin" data = 32 begin put 900% of record "unit" data on record "last number" layout end if record "spin" data = 33 begin put 1000% of record "unit" data on record "last split" layout end if record "spin" data = 34 begin put 1000% of record "unit" data on record "last number" layout end if record "spin" data = 35 begin put 1100% of record "unit" data on record "last split" layout end if record "spin" data = 36 begin put 1100% of record "unit" data on record "last number" layout end if record "spin" data = 37 begin put 1200% of record "unit" data on record "last split" layout end if record "spin" data = 38 begin put 1200% of record "unit" data on record "last number" layout end if record "spin" data = 39 begin put 1300% of record "unit" data on record "last split" layout end if record "spin" data = 40 begin put 1300% of record "unit" data on record "last number" layout end if record "spin" data = 41 begin put 1400% of record "unit" data on record "last split" layout end if record "spin" data = 42 begin put 1400% of record "unit" data on record "last number" layout end if record "spin" data = 43 begin put 1500% of record "unit" data on record "last split" layout end if record "spin" data = 44 begin put 1500% of record "unit" data on record "last number" layout end // spin count add 1 to record "spin" data // progression busts out if record "spin" data =45 begin put 0 on record "spin" data put 1 on record "unit" data end // done end