Humble variation
Humble Variation v1.dgt — Xtreme, 2 KB (2472 bytes)
Contenuto del file
system "Humble Variation v1" { Instructions: } method "main" begin while starting a new session begin call "Initialize"; exit; end call "Determine Win"; copy last number to record "last number" layout; if Record "last number" layout has hit between 2 & 10 spins and flag "1st Bet" is true and flag "2nd Bet" is false begin //we found the second duplicate in the last 14 spins copy neighbors Record "last number" layout Record "Neighbor 2" layout add 1 Record "Neighbor 2" layout index copy last number Record "Neighbor 2" layout //tell the system we are betting on the second set of numbers set flag "2nd Bet" to true; end if Record "last number" layout has hit between 2 & 11 spins and flag "1st Bet" is false begin //we found the 1st duplicate in the last 15 spins copy neighbors Record "last number" layout Record "Neighbor 1" layout add 1 Record "Neighbor 1" layout index copy last number Record "Neighbor 1" layout //tell the system we are betting on the 1st set of numbers set flag "1st Bet" to true; end call "Make Bet"; end method "Make Bet" begin if flag "1st Bet" is true begin put 100% record"Progression"data on record "Neighbor 1" layout list; end if flag "2nd Bet" is true begin put 100% record"Progression"data on record "Neighbor 2" layout list; end end method "Determine Win" begin if net > 0 begin call "Initialize"; Exit; end if net < 0 begin add 1 record "Progression"data index if record "Progression"data index > record "Progression"data count begin put 1 record "Progression"data index end end if any inside bet lost 12 begin clear record "Neighbor 1" layout; clear record "Neighbor 2" layout; set flag "1st Bet" to false; set flag "2nd Bet" to false; end end method "Initialize" begin set list of [1,1,1,1,2,2,2,3,3,4,5,6,7,8,10,12,14,17,21,25,30,36,43,52]record"Progression"data //set list of [1]record"Progression"data clear record "Neighbor 1" layout; clear record "Neighbor 2" layout; set flag "1st Bet" to false; set flag "2nd Bet" to false; put 1 neighbor count end