Humble variation
Humble Variation v1.dgt
—
Xtreme,
2 KB (2472 bytes)
Contenuto del file
system "Humble Variation v1"
{
Instructions:
}
method "main"
begin
while starting a new session
begin
call "Initialize";
exit;
end
call "Determine Win";
copy last number to record "last number" layout;
if Record "last number" layout has hit between 2 & 10 spins
and flag "1st Bet" is true
and flag "2nd Bet" is false
begin
//we found the second duplicate in the last 14 spins
copy neighbors Record "last number" layout Record "Neighbor 2" layout
add 1 Record "Neighbor 2" layout index
copy last number Record "Neighbor 2" layout
//tell the system we are betting on the second set of numbers
set flag "2nd Bet" to true;
end
if Record "last number" layout has hit between 2 & 11 spins
and flag "1st Bet" is false
begin
//we found the 1st duplicate in the last 15 spins
copy neighbors Record "last number" layout Record "Neighbor 1" layout
add 1 Record "Neighbor 1" layout index
copy last number Record "Neighbor 1" layout
//tell the system we are betting on the 1st set of numbers
set flag "1st Bet" to true;
end
call "Make Bet";
end
method "Make Bet"
begin
if flag "1st Bet" is true
begin
put 100% record"Progression"data on record "Neighbor 1" layout list;
end
if flag "2nd Bet" is true
begin
put 100% record"Progression"data on record "Neighbor 2" layout list;
end
end
method "Determine Win"
begin
if net > 0
begin
call "Initialize";
Exit;
end
if net < 0
begin
add 1 record "Progression"data index
if record "Progression"data index > record "Progression"data count
begin
put 1 record "Progression"data index
end
end
if any inside bet lost 12 begin
clear record "Neighbor 1" layout;
clear record "Neighbor 2" layout;
set flag "1st Bet" to false;
set flag "2nd Bet" to false;
end
end
method "Initialize"
begin
set list of [1,1,1,1,2,2,2,3,3,4,5,6,7,8,10,12,14,17,21,25,30,36,43,52]record"Progression"data
//set list of [1]record"Progression"data
clear record "Neighbor 1" layout;
clear record "Neighbor 2" layout;
set flag "1st Bet" to false;
set flag "2nd Bet" to false;
put 1 neighbor count
end





