Double Streets
Lohnro Double Streets.dgt
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Xtreme,
4 KB (4502 bytes)
Contenuto del file
system "Lohnro Double Streets" { ************************************* * System by Lohnro * * on the VIP Lounge * ************************************* Rx-ed by Sp1N-D1zZy ------------------------------------- 00-c0mpatible ------------------------------------- Track last 12 double streets. If one streets and only one street has show 4 or more times, bet until a win with the following progression: 1,1,2,2,3,3,4,4,5,6 ------------------------------------- } method "main" begin while starting new session begin call "Init" end call "Track" if flag "Bet" true begin call "Place bets" end else begin call "Get number" end end method "Place Bets" begin put 100% record"Progression"data record"Bet this"layout if record"Progression"data index > record"Progression"data count or net > 0 begin set flag "Bet" false put 0 record"Progression"data index put 0 all bets end add 1 record"Progression"data index end method "Get number" begin if record"Last 12 streets"layout count = 12 begin clear record"Get number"data put 1 record"Get number"data index put 1 record"Street master"layout index put 1 record"Last 12 streets"layout index loop until record "Street master"layout index > record"Street master"layout count begin loop until record"Last 12 streets"layout index = 13 begin if record"Last 12 streets"layout = record"Street master"layout begin add 1 record"Get number"data end add 1 record"Last 12 streets"layout index end add 1 record"Get number"data index add 1 record"Street master"layout index put 1 record"Last 12 streets"layout index end put 12 record"Last 12 streets"layout index put 1 record"Get number"data index put 1 record"Street master"layout index put 0 record"# Qualified DStreets"data loop until record"Get number"data index > record"Get number"data count begin if record"Get number"data >= 4 begin add 1 record"# Qualified DStreets"data copy record"Street master"layout record"Bet this"layout end add 1 record"Get number"data index add 1 record"Street master"layout index end if record"# Qualified DStreets"data = 1 begin set flag "Bet" true call "Place bets" end end end method "Track" begin put 1 record"Street Layout"layout index put 1 record"Number Layout"layout index if record"Last 12 streets"layout count = 12 begin if number 0 hit each or number 00 hit each begin end else begin move list up 1 record"Last 12 streets"layout end end loop until flag "Stop" true begin if number 0 hit each or number 00 hit each begin if flag "Bet" true begin call "Place Bets" end exit end if record"Number Layout"layout hit each begin copy record"Street Layout"layout record"Last 12 streets"layout if record"Last 12 streets"layout count < 12 begin add 1 record"Last 12 streets"layout index end set flag "Stop" true end add 1 record"Street Layout"layout index add 1 record"Number Layout"layout index end set flag "Stop" false end method "Init" begin copy list [line(1-6),line(1-6),line(1-6),line(1-6),line(1-6),line(1-6), line(7-12),line(7-12),line(7-12),line(7-12),line(7-12),line(7-12), line(13-18),line(13-18),line(13-18),line(13-18),line(13-18),line(13-18), line(19-24),line(19-24),line(19-24),line(19-24),line(19-24),line(19-24), line(25-30),line(25-30),line(25-30),line(25-30),line(25-30),line(25-30), line(31-36),line(31-36),line(31-36),line(31-36),line(31-36),line(31-36)] record"Street Layout"layout copy list [line(1-6), line(7-12), line(13-18), line(19-24), line(25-30), line(31-36)] record"Street Master"layout set list [0,0,0,0,0,0] record"Get number"data copy list [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25, 26,27,28,29,30,31,32,33,34,35,36] record"Number Layout"layout put 0 record"Last 12 streets"layout index set list [1,1,2,2,3,3,4,4,5,6] record"Progression"data exit end