Dozen Cycle
Dozen_Cycle.dgt
—
Xtreme,
3 KB (3650 bytes)
Contenuto del file
system "Dozen_Cycle"
{Dozen Cycle
All Bets are expressed in Units.
Normal betting progression is 5,10,20,40,60 units
When in a Cycle the progression is: 100,200,300 units
A typical example: Normal betting units are $5.00/unit
A typical cycle units are $100.00/unit
The combinations are setup as Group A-C as follows:
Group A: 1st Dozen
Group B: 2nd Dozen
Group C: 3rd Dozen
}
method "main"
begin
While Starting a New Session
begin
Call "Initialize";
Call "Input data";
Call "Setup Dozen Layout";
call "Make Bet";
Exit;
end
if record "Layout in use" layout has not hit each time
begin
if Flag "In Cycle" is False
begin
Call "Determine Normal Progression";
end
Else
begin
Call "Determine Cycle Progression";
end
end
Else
begin
Put 1 on record "Progression" data index; //reset progression data index
if Flag "In Cycle" is True
begin
Call "Cycle Win";
end
Else
begin
Call "Figure Cycle Count";
end
end
Call "Make Bet";
end
method "Cycle Win"
begin
Subtract 1 unit on record "Number of Cycles" data;
Set Flag "In Cycle" to False;
end
method "Figure Cycle Count"
begin
While record "Number of Cycles" data not = 0
begin
Set Flag "In Cycle" to True;
//move progession data index to start of Cycle bet
Put 6 on record "Progression" data index;
end
end
method "Setup Dozen Layout"
begin
if record "Dozen Indicator" data = 1
begin
Copy 1st Dozen to the record "Layout in use" layout;
end
Else
begin
if record "Dozen Indicator" data = 2
begin
Copy 2nd Dozen to the record "Layout in use" layout;
end
Else
begin
if record "Dozen Indicator" data = 3
begin
Copy 3rd Dozen to the record "Layout in use" layout;
end
end
end
end
method "Determine Normal Progression"
begin
Add 1 unit on record "Progression" data index; //bump progression data index
//if progression data index > 5 then we are in a Cycle
//Add on Cycle and reset progression to start of first bet.
if record "Progression" data index > 5
begin
Add 1 on record "Number of Cycles" data;
Put 1 on record "Progression" data index; //reset Progression data index
end
end
method "Determine Cycle Progression"
begin
Add 1 unit on record "Progression" data index; //bump progression
//if progression data index > 8, then we are in another Cycle
//Add on Cycle and reset progression to start of first bet.
if record "Progression" data index > 8
begin
Add 1 unit on record "Number of Cycles" data;
Set Flag "In Cycle" to False;
Put 1 unit on record "Progression" data index; //reset Progression
end
end
method "Make Bet"
begin
Put 100 % of Record "Progression" data on Record "Layout in use" layout;
end
method "Initialize"
begin
//Progression list for Normal and Cycle bets
Set List of [5,10,20,40,60,100,200,300] to record "Progression" data;
Set Flag "In Cycle" to False;
end
method "Input data"
begin
Input Dropdown "Enter starting Dozen
1:= 1st Dozen
2:= 2nd Dozen
3:= 3rd Dozen" to record "Dozen Indicator" data;
end





