RedHunters dozens II v1
RedHunters dozens II v1.dgt — Xtreme, 2 KB (2992 bytes)
Contenuto del file
system "RedHunters dozens II v1" { ************************************* * System by RedHunter * * on the VIP Lounge * ************************************* Rx-ed by St0rm0r Betting on the Dozens. Use the last two (different) dozens to show. On a loss, bet the same amount as last time. On a win, increase the next bets on the two dozens 1 unit each. Until new high IE: Dozen 1 1 1 2 now bet dozens 1 and 2 --->1 unit. 3 Lost -2 units Next bet is 1 unit on Dozen 2 and 1 unit on Dozen 3. 3 win +1 unit total loss -1. Next bet is 2 units on dozen 2 and Dozen 3. 3 Win +1 Total win. Now reset to 1 unit on 2 and one unit on 3. Skip until win after 2 consecutive losses. } method "main" begin // section 1: do this once while starting new session begin call "init" exit end // section 2: do the tracking if record"last dozen"layout = record"dozenA"layout or record"last dozen"layout = record"dozenB"layout begin set flag "wait" false end track last number for 1 time record"last#"layout if record"last#"layout not = number 0 and record"last#"layout not = number 00 begin track last dozen for 1 time record"last dozen"layout if record"last dozen"layout not = record"dozenA"layout and record"last dozen"layout not = record"dozenB"layout begin copy record"dozenB"layout in record"dozenA"layout copy record"last dozen"layout in record"dozenB"layout end else begin if record"last dozen"layout = record"dozenA"layout begin copy record"dozenB"layout in record"dozenA"layout copy record"last dozen"layout in record"dozenB"layout end end end // section 3: act on a loss if net < 0 begin add 1 record"#losses"data if record"#losses"data = 2 begin set flag "wait" true end end // section 4:act on a win if net > 0 begin put 0 record"#losses"data add 1 record"bet"data if bankroll > record"new high"data begin call "reset" end end // section 5: what to do when not qualified if flag "qualified" false begin if record"dozenA"layout not = red and record"dozenB"layout not = red begin set flag "qualified" true end end // section 6: what to do when qualified if flag "qualified" true begin // bet if flag "wait" false begin put 100% record"bet"data on record"dozenA"layout put 100% record"bet"data on record"dozenB"layout end end end // subroutines method "init" begin copy red record"dozenA"layout copy red record"dozenB"layout call "reset" end method "reset" begin set flag "qualified" false put 100% bankroll record"new high"data put 1 record"bet"data put 0 record"#losses"data set flag "wait" false end