Hot 18 v1
Hot 18 v1.dgt
—
Xtreme,
4 KB (4439 bytes)
Contenuto del file
system "Hot 18 v1"
{
*************************************
* System by geoff365 *
* on the VIP Lounge *
*************************************
Rx-ed by St0rm0r
-------------------------------------
00-c0mpatible
-------------------------------------
Back the 18 numbers that have arrived the most.
If 2 numbers have arrived the same amount of times back the number that arrived last.
-------------------------------------
}
method "main"
begin
// section 1: do this once
while starting new session
begin
call "init"
exit
end
// section 2: do the tracking
track last number for 1 record"last N"layout
put 1 record"numbers"layout index
loop until record"numbers"layout = record"last N"layout
begin
add 1 record"numbers"layout index
end
put 100% record"numbers"layout index record"hit"data index
put 100% record"hit"data record"how many hits"data
add 1 record"how many hits"data
set flag "put away" false
clear record"temp1"layout
put 1 record"temp1"layout index
clear record"temp2"data
put 1 record"temp2"data index
put 1 record"numbers"layout index
loop until record"numbers"layout index > record"numbers"layout count
begin
put 100% record"numbers"layout index record"hit"data index
if record"hit"data < record"how many hits"data or flag "put away" true
begin
if record"numbers"layout not = record"last N"layout
begin
copy record"numbers"layout record"temp1"layout
add 1 record"temp1"layout index
put 100% record"hit"data record"temp2"data
add 1 record"temp2"data index
end
end
else
begin
if flag "put away" false
begin
copy record"last N"layout record"temp1"layout
add 1 record"temp1"layout index
copy record"numbers"layout record"temp1"layout
add 1 record"temp1"layout index
put 100% record"how many hits"data record"temp2"data
add 1 record"temp2"data index
put 100% record"hit"data record"temp2"data
add 1 record"temp2"data index
set flag "put away" true
end
end
add 1 record"numbers"layout index
end
if flag "put away" false
begin
copy record"last N"layout record"temp1"layout
put 100% record"how many hits"data record"temp2"data
end
duplicate record"temp1" record"numbers"
duplicate record"temp2" record"hit"
// section 3: act on a loss
if net < 0
begin
end
// section 4:act on a win
if net > 0
begin
set flag "qualified" false
end
//section 5: act when not qualified
if flag "qualified" false
begin
clear record"play"layout
put 38 record"hit"data index
loop until record"hit"data index = 20
begin
put 100% record"hit"data index record"numbers"layout index
if record"hit"data > 0
begin
copy record"numbers"layout record"play"layout
add 1 record"play"layout index
end
subtract 1 record"hit"data index
end
if record"play"layout count = 18
begin
set flag "qualified" true
end
end
//section 6: act when qualified
if flag "qualified" true
begin
//bet
put 1 record"play"layout list
end
if record"P"data = 2
begin
set flag "qualified" false
end
end
// subroutines
method "init"
begin
group
begin
display "Hot 18"
display "-----------------------------------------------------------------"
input dropdown "Keep the hot 18
1:= the same until a win
2:= variable; playing the hottest 18 each time" record"P"data
end
copy list [number 00, number 0, number 1, number 2, number 3,number 4,number 5,number 6,
number 7,number 8,number 9,number 10,number 11,number 12,number 13,number 14,
number 15,number 16,number 17,number 18,number 19,number 20,number 21,number 22,
number 23,number 24,number 25,number 26,number 27,number 28,number 29,number 30,
number 31,number 32,number 33,number 34,number 35,number 36] to record"numbers"layout
set list [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] record"hit"data
call "reset"
end
method "reset"
begin
set flag "qualified" false
end





