Hot 18 v1
Hot 18 v1.dgt
—
Xtreme,
4 KB (4439 bytes)
Contenuto del file
system "Hot 18 v1" { ************************************* * System by geoff365 * * on the VIP Lounge * ************************************* Rx-ed by St0rm0r ------------------------------------- 00-c0mpatible ------------------------------------- Back the 18 numbers that have arrived the most. If 2 numbers have arrived the same amount of times back the number that arrived last. ------------------------------------- } method "main" begin // section 1: do this once while starting new session begin call "init" exit end // section 2: do the tracking track last number for 1 record"last N"layout put 1 record"numbers"layout index loop until record"numbers"layout = record"last N"layout begin add 1 record"numbers"layout index end put 100% record"numbers"layout index record"hit"data index put 100% record"hit"data record"how many hits"data add 1 record"how many hits"data set flag "put away" false clear record"temp1"layout put 1 record"temp1"layout index clear record"temp2"data put 1 record"temp2"data index put 1 record"numbers"layout index loop until record"numbers"layout index > record"numbers"layout count begin put 100% record"numbers"layout index record"hit"data index if record"hit"data < record"how many hits"data or flag "put away" true begin if record"numbers"layout not = record"last N"layout begin copy record"numbers"layout record"temp1"layout add 1 record"temp1"layout index put 100% record"hit"data record"temp2"data add 1 record"temp2"data index end end else begin if flag "put away" false begin copy record"last N"layout record"temp1"layout add 1 record"temp1"layout index copy record"numbers"layout record"temp1"layout add 1 record"temp1"layout index put 100% record"how many hits"data record"temp2"data add 1 record"temp2"data index put 100% record"hit"data record"temp2"data add 1 record"temp2"data index set flag "put away" true end end add 1 record"numbers"layout index end if flag "put away" false begin copy record"last N"layout record"temp1"layout put 100% record"how many hits"data record"temp2"data end duplicate record"temp1" record"numbers" duplicate record"temp2" record"hit" // section 3: act on a loss if net < 0 begin end // section 4:act on a win if net > 0 begin set flag "qualified" false end //section 5: act when not qualified if flag "qualified" false begin clear record"play"layout put 38 record"hit"data index loop until record"hit"data index = 20 begin put 100% record"hit"data index record"numbers"layout index if record"hit"data > 0 begin copy record"numbers"layout record"play"layout add 1 record"play"layout index end subtract 1 record"hit"data index end if record"play"layout count = 18 begin set flag "qualified" true end end //section 6: act when qualified if flag "qualified" true begin //bet put 1 record"play"layout list end if record"P"data = 2 begin set flag "qualified" false end end // subroutines method "init" begin group begin display "Hot 18" display "-----------------------------------------------------------------" input dropdown "Keep the hot 18 1:= the same until a win 2:= variable; playing the hottest 18 each time" record"P"data end copy list [number 00, number 0, number 1, number 2, number 3,number 4,number 5,number 6, number 7,number 8,number 9,number 10,number 11,number 12,number 13,number 14, number 15,number 16,number 17,number 18,number 19,number 20,number 21,number 22, number 23,number 24,number 25,number 26,number 27,number 28,number 29,number 30, number 31,number 32,number 33,number 34,number 35,number 36] to record"numbers"layout set list [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] record"hit"data call "reset" end method "reset" begin set flag "qualified" false end