Saliu even money v2
Saliu_even_money v2.dgt
—
Xtreme,
11 KB (11752 bytes)
Contenuto del file
system "io_saliu_even_money v2"
{
This system is for even money bets, based on the theories of Ion Saliu (www.saliu.com)
Red and Black example:
step 1 - black has not hit for 2 times in row ? -> go to step 2
step 2 - track the same pattern for x times set by ( "Wait for x qualifications before placing a bet ?") -> go to step 3
step 3 - red has hit? wait for a black to hit ->step 4
step 4 - black has hit once ?-> step 5
step 5 - bet on red
}
method "main"
begin
while starting a new session
begin
Clear All Records
Set List of [1,2,4,8,16,32,64,128] to record "bet_high" data;
Put 1 on Record "bet_high" data index
Set List of [1,2,4,8,16,32,64,128] to record "bet_low" data;
Put 1 on Record "bet_low" data index
Set List of [1,2,4,8,16,32,64,128] to record "bet_odd" data;
Put 1 on Record "bet_odd" data index
Set List of [1,2,4,8,16,32,64,128] to record "bet_even" data;
Put 1 on Record "bet_even" data index
Set List of [1,2,4,8,16,32,64,128] to record "bet_red" data;
Put 1 on Record "bet_red" data index
Set List of [1,2,4,8,16,32,64,128] to record "bet_black" data;
Put 1 on Record "bet_black" data index
group
begin
Input Dropdown "Wheel Type ?
1:= Single zero
2:= Double zero" to record "wheel" data
Input dropdown "What layouts to use ?
1:= low/high
2:= odd/even
3:= black/red
4:= All 3" to record "LayoutType" data
put 2 on record "aHits" data //default
put 999999 on record "WinGoal" data //default
put 999999 on record "LossGoal" data //default
input data "Wait for x qualifications
before placing a bet ?" to record "aHits" data
input data "Bankroll ?" to Bankroll
input data "Win Goal ?" to record "WinGoal" data
input data "Loss Goal ?" to record "LossGoal" data
set flag "chkpoint1" false
set flag "chkpoint2" false
set flag "chkpoint3" false
set flag "chkpoint4" false
set flag "chkpoint5" false
set flag "chkpoint6" false
set flag "chkpoint7" false
set flag "chkpoint8" false
set flag "chkpoint9" false
set flag "chkpoint10" false
set flag "chkpoint11" false
set flag "chkpoint12" false
set flag "red_bet_placed" false
set flag "black_bet_placed" false
end
if record "wheel" data = 1 begin
Load Single Wheel end
else begin
Load Double Wheel end
exit;
end
//*********************************
if Loss >= record "LossGoal" data begin
Display "Loss limit reached" end
if Win >= record "WinGoal" data begin
Display "Win Goal reached" end
//*********************************
// ************ LOW ****************
if record "LayoutType" data = 1 or record "LayoutType" data = 4
begin
// track the low pattern
if Low has hit exactly 2 times in a row
begin
Add 1 to record "low" data index
end
If the Record "low" data index >= record "aHits" data
begin
Copy Last Low-High to the Record "last_low" Layout
if record "last_low" Layout = high
begin
set flag "chkpoint5" true
end
if record "last_low" Layout = low and flag "chkpoint5" true
begin
set flag "chkpoint6" true
end
If flag "chkpoint5" true and flag "chkpoint6" true
begin
if High has Won exactly 1 times in a row
begin
set flag "high_bet_placed" false
set flag "chkpoint5" false
set flag "chkpoint6" false
Clear record "low" data
Put 1 record "bet_high" data index
end
else
begin
Put 100% of record "bet_high" data to High
set flag "high_bet_placed" true
add 1 record "bet_high" data index
end
end
end
If the Record "bet_high" data index >
the Record "bet_high" data count begin
Put 1 on Record "bet_high" data index end
end
// ************ HIGH ****************
if record "LayoutType" data = 1 or record "LayoutType" data = 4
begin
// track the high pattern
if High has hit exactly 2 times in a row
begin
Add 1 to record "High" data index
end
If the Record "High" data index >= record "aHits" data
begin
Copy Last Low-High to the Record "last_High" Layout
if record "last_High" Layout = low
begin
set flag "chkpoint7" true
end
if record "last_High" Layout = high and flag "chkpoint7" true
begin
set flag "chkpoint8" true
end
If flag "chkpoint7" true and flag "chkpoint8" true
begin
if low has Won exactly 1 times in a row
begin
set flag "low_bet_placed" false
set flag "chkpoint7" false
set flag "chkpoint8" false
Clear record "high" data
Put 1 record "bet_low" data index
end
else
begin
Put 100% of record "bet_low" data to low
set flag "low_bet_placed" true
add 1 record "bet_low" data index
end
end
end
If the Record "bet_low" data index >
the Record "bet_low" data count begin
Put 1 on Record "bet_low" data index end
end
// ************ EVEN ****************
if record "LayoutType" data = 2 or record "LayoutType" data = 4
begin
// track the even pattern
if even has hit exactly 2 times in a row
begin
Add 1 to record "even" data index
end
If the Record "even" data index >= record "aHits" data
begin
Copy Last Odd-Even to the Record "last_even" Layout
if record "last_even" Layout = odd
begin
set flag "chkpoint9" true
end
if record "last_even" Layout = even and flag "chkpoint9" true
begin
set flag "chkpoint10" true
end
If flag "chkpoint9" true and flag "chkpoint10" true
begin
if odd has Won exactly 1 times in a row
begin
set flag "odd_bet_placed" false
set flag "chkpoint9" false
set flag "chkpoint10" false
Clear record "even" data
Put 1 record "bet_odd" data index
end
else
begin
Put 100% of record "bet_odd" data to odd
set flag "odd_bet_placed" true
add 1 record "bet_odd" data index
end
end
end
If the Record "bet_odd" data index >
the Record "bet_odd" data count begin
Put 1 on Record "bet_odd" data index end
end
// ************ ODD ****************
if record "LayoutType" data = 2 or record "LayoutType" data = 4
begin
// track the odd pattern
if odd has hit exactly 2 times in a row
begin
Add 1 to record "odd" data index
end
If the Record "odd" data index >= record "aHits" data
begin
Copy Last Odd-Even to the Record "last_odd" Layout
if record "last_odd" Layout = even
begin
set flag "chkpoint11" true
end
if record "last_odd" Layout = odd and flag "chkpoint11" true
begin
set flag "chkpoint12" true
end
If flag "chkpoint11" true and flag "chkpoint12" true
begin
if even has Won exactly 1 times in a row
begin
set flag "even_bet_placed" false
set flag "chkpoint11" false
set flag "chkpoint12" false
Clear record "odd" data
Put 1 record "bet_even" data index
end
else
begin
Put 100% of record "bet_even" data to even
set flag "even_bet_placed" true
add 1 record "bet_even" data index
end
end
end
If the Record "bet_even" data index >
the Record "bet_even" data count begin
Put 1 on Record "bet_even" data index end
end
// ************ BLACK ****************
if record "LayoutType" data = 3 or record "LayoutType" data = 4
begin
// track the black pattern
if Black has hit exactly 2 times in a row
begin
Add 1 to record "black" data index
end
If the Record "black" data index >= record "aHits" data
begin
Copy Last Red-Black to the Record "last_black" Layout
if record "last_black" Layout = red
begin
set flag "chkpoint1" true
end
if record "last_black" Layout = black and flag "chkpoint1" true
begin
set flag "chkpoint2" true
end
If flag "chkpoint1" true and flag "chkpoint2" true
begin
if Red has Won exactly 1 times in a row
begin
set flag "red_bet_placed" false
set flag "chkpoint1" false
set flag "chkpoint2" false
Clear record "black" data
Put 1 record "bet_red" data index
end
else
begin
Put 100% of record "bet_red" data to Red
set flag "red_bet_placed" true
add 1 record "bet_red" data index
end
end
end
If the Record "bet_red" data index >
the Record "bet_red" data count begin
Put 1 on Record "bet_red" data index end
end
// ************ RED ****************
if record "LayoutType" data = 3 or record "LayoutType" data = 4
begin
// track the red pattern
if Red has hit exactly 2 times in a row
begin
Add 1 to record "red" data index
end
If the Record "red" data index >= record "aHits" data
begin
Copy Last Red-Black to the Record "last_red" Layout
if record "last_red" Layout = black
begin
set flag "chkpoint3" true
end
if record "last_red" Layout = red and flag "chkpoint3" true
begin
set flag "chkpoint4" true
end
If flag "chkpoint3" true and flag "chkpoint4" true
begin
if Black has Won exactly 1 times in a row
begin
set flag "black_bet_placed" false
set flag "chkpoint3" false
set flag "chkpoint4" false
Clear record "red" data
Put 1 record "bet_black" data index
end
else
begin
Put 100% of record "bet_black" data to Black
set flag "black_bet_placed" true
add 1 record "bet_black" data index
end
end
end
If the Record "bet_black" data index >
the Record "bet_black" data count begin
Put 1 on Record "bet_black" data index end
end
end





