Saliu even money v2
Saliu_even_money v2.dgt
—
Xtreme,
11 KB (11752 bytes)
Contenuto del file
system "io_saliu_even_money v2" { This system is for even money bets, based on the theories of Ion Saliu (www.saliu.com) Red and Black example: step 1 - black has not hit for 2 times in row ? -> go to step 2 step 2 - track the same pattern for x times set by ( "Wait for x qualifications before placing a bet ?") -> go to step 3 step 3 - red has hit? wait for a black to hit ->step 4 step 4 - black has hit once ?-> step 5 step 5 - bet on red } method "main" begin while starting a new session begin Clear All Records Set List of [1,2,4,8,16,32,64,128] to record "bet_high" data; Put 1 on Record "bet_high" data index Set List of [1,2,4,8,16,32,64,128] to record "bet_low" data; Put 1 on Record "bet_low" data index Set List of [1,2,4,8,16,32,64,128] to record "bet_odd" data; Put 1 on Record "bet_odd" data index Set List of [1,2,4,8,16,32,64,128] to record "bet_even" data; Put 1 on Record "bet_even" data index Set List of [1,2,4,8,16,32,64,128] to record "bet_red" data; Put 1 on Record "bet_red" data index Set List of [1,2,4,8,16,32,64,128] to record "bet_black" data; Put 1 on Record "bet_black" data index group begin Input Dropdown "Wheel Type ? 1:= Single zero 2:= Double zero" to record "wheel" data Input dropdown "What layouts to use ? 1:= low/high 2:= odd/even 3:= black/red 4:= All 3" to record "LayoutType" data put 2 on record "aHits" data //default put 999999 on record "WinGoal" data //default put 999999 on record "LossGoal" data //default input data "Wait for x qualifications before placing a bet ?" to record "aHits" data input data "Bankroll ?" to Bankroll input data "Win Goal ?" to record "WinGoal" data input data "Loss Goal ?" to record "LossGoal" data set flag "chkpoint1" false set flag "chkpoint2" false set flag "chkpoint3" false set flag "chkpoint4" false set flag "chkpoint5" false set flag "chkpoint6" false set flag "chkpoint7" false set flag "chkpoint8" false set flag "chkpoint9" false set flag "chkpoint10" false set flag "chkpoint11" false set flag "chkpoint12" false set flag "red_bet_placed" false set flag "black_bet_placed" false end if record "wheel" data = 1 begin Load Single Wheel end else begin Load Double Wheel end exit; end //********************************* if Loss >= record "LossGoal" data begin Display "Loss limit reached" end if Win >= record "WinGoal" data begin Display "Win Goal reached" end //********************************* // ************ LOW **************** if record "LayoutType" data = 1 or record "LayoutType" data = 4 begin // track the low pattern if Low has hit exactly 2 times in a row begin Add 1 to record "low" data index end If the Record "low" data index >= record "aHits" data begin Copy Last Low-High to the Record "last_low" Layout if record "last_low" Layout = high begin set flag "chkpoint5" true end if record "last_low" Layout = low and flag "chkpoint5" true begin set flag "chkpoint6" true end If flag "chkpoint5" true and flag "chkpoint6" true begin if High has Won exactly 1 times in a row begin set flag "high_bet_placed" false set flag "chkpoint5" false set flag "chkpoint6" false Clear record "low" data Put 1 record "bet_high" data index end else begin Put 100% of record "bet_high" data to High set flag "high_bet_placed" true add 1 record "bet_high" data index end end end If the Record "bet_high" data index > the Record "bet_high" data count begin Put 1 on Record "bet_high" data index end end // ************ HIGH **************** if record "LayoutType" data = 1 or record "LayoutType" data = 4 begin // track the high pattern if High has hit exactly 2 times in a row begin Add 1 to record "High" data index end If the Record "High" data index >= record "aHits" data begin Copy Last Low-High to the Record "last_High" Layout if record "last_High" Layout = low begin set flag "chkpoint7" true end if record "last_High" Layout = high and flag "chkpoint7" true begin set flag "chkpoint8" true end If flag "chkpoint7" true and flag "chkpoint8" true begin if low has Won exactly 1 times in a row begin set flag "low_bet_placed" false set flag "chkpoint7" false set flag "chkpoint8" false Clear record "high" data Put 1 record "bet_low" data index end else begin Put 100% of record "bet_low" data to low set flag "low_bet_placed" true add 1 record "bet_low" data index end end end If the Record "bet_low" data index > the Record "bet_low" data count begin Put 1 on Record "bet_low" data index end end // ************ EVEN **************** if record "LayoutType" data = 2 or record "LayoutType" data = 4 begin // track the even pattern if even has hit exactly 2 times in a row begin Add 1 to record "even" data index end If the Record "even" data index >= record "aHits" data begin Copy Last Odd-Even to the Record "last_even" Layout if record "last_even" Layout = odd begin set flag "chkpoint9" true end if record "last_even" Layout = even and flag "chkpoint9" true begin set flag "chkpoint10" true end If flag "chkpoint9" true and flag "chkpoint10" true begin if odd has Won exactly 1 times in a row begin set flag "odd_bet_placed" false set flag "chkpoint9" false set flag "chkpoint10" false Clear record "even" data Put 1 record "bet_odd" data index end else begin Put 100% of record "bet_odd" data to odd set flag "odd_bet_placed" true add 1 record "bet_odd" data index end end end If the Record "bet_odd" data index > the Record "bet_odd" data count begin Put 1 on Record "bet_odd" data index end end // ************ ODD **************** if record "LayoutType" data = 2 or record "LayoutType" data = 4 begin // track the odd pattern if odd has hit exactly 2 times in a row begin Add 1 to record "odd" data index end If the Record "odd" data index >= record "aHits" data begin Copy Last Odd-Even to the Record "last_odd" Layout if record "last_odd" Layout = even begin set flag "chkpoint11" true end if record "last_odd" Layout = odd and flag "chkpoint11" true begin set flag "chkpoint12" true end If flag "chkpoint11" true and flag "chkpoint12" true begin if even has Won exactly 1 times in a row begin set flag "even_bet_placed" false set flag "chkpoint11" false set flag "chkpoint12" false Clear record "odd" data Put 1 record "bet_even" data index end else begin Put 100% of record "bet_even" data to even set flag "even_bet_placed" true add 1 record "bet_even" data index end end end If the Record "bet_even" data index > the Record "bet_even" data count begin Put 1 on Record "bet_even" data index end end // ************ BLACK **************** if record "LayoutType" data = 3 or record "LayoutType" data = 4 begin // track the black pattern if Black has hit exactly 2 times in a row begin Add 1 to record "black" data index end If the Record "black" data index >= record "aHits" data begin Copy Last Red-Black to the Record "last_black" Layout if record "last_black" Layout = red begin set flag "chkpoint1" true end if record "last_black" Layout = black and flag "chkpoint1" true begin set flag "chkpoint2" true end If flag "chkpoint1" true and flag "chkpoint2" true begin if Red has Won exactly 1 times in a row begin set flag "red_bet_placed" false set flag "chkpoint1" false set flag "chkpoint2" false Clear record "black" data Put 1 record "bet_red" data index end else begin Put 100% of record "bet_red" data to Red set flag "red_bet_placed" true add 1 record "bet_red" data index end end end If the Record "bet_red" data index > the Record "bet_red" data count begin Put 1 on Record "bet_red" data index end end // ************ RED **************** if record "LayoutType" data = 3 or record "LayoutType" data = 4 begin // track the red pattern if Red has hit exactly 2 times in a row begin Add 1 to record "red" data index end If the Record "red" data index >= record "aHits" data begin Copy Last Red-Black to the Record "last_red" Layout if record "last_red" Layout = black begin set flag "chkpoint3" true end if record "last_red" Layout = red and flag "chkpoint3" true begin set flag "chkpoint4" true end If flag "chkpoint3" true and flag "chkpoint4" true begin if Black has Won exactly 1 times in a row begin set flag "black_bet_placed" false set flag "chkpoint3" false set flag "chkpoint4" false Clear record "red" data Put 1 record "bet_black" data index end else begin Put 100% of record "bet_black" data to Black set flag "black_bet_placed" true add 1 record "bet_black" data index end end end If the Record "bet_black" data index > the Record "bet_black" data count begin Put 1 on Record "bet_black" data index end end end