Maximum Advantage System
Maximum_Advantage_System.dgt
—
Xtreme,
11 KB (11840 bytes)
Contenuto del file
system "Maximum_Advantage_System"
{Maximum Advantage Roulette System
for Even Money Bets in Roulette
For instructions, download documentation
}
method "main"
begin
While Starting a New Session
begin
Call "Initialize";
Call "Input Data";
Exit;
end
Call "Check Win Goal";
Call "Check Loss Goal";
Call "Store layout";
Call "Track Last 2 Layouts";
Call "Check Win/Loss";
Call "Determine Rule Bet";
Call "Determine Switch-Opposite";
Call "Select Layout to Bet";
Put 100% of Record "Bet Amount" data on Record "Layout to bet" layout;
end
method "Check Win Goal"
begin
While Bankroll >= Record "Total Win Goal" data
begin
Display "Your Win Goal has been Reached.
Session will End.";
Stop Session;
end
end
method "Check Loss Goal"
begin
While Bankroll < Record "Total Loss Goal" data
begin
Display "Your Loss Goal has been Reached.
Session will End.";
Stop Session;
end
end
{=================================================================
Controlled Risk Betting Strategy Section
=================================================================
}
method "Check Win/Loss"
begin
While Record "Layout to bet" layout has won each time
begin
Call "Determine Win Rule";
end
While Record "Layout to bet" layout has lost each time
begin
Call "Determine Loss Rule";
end
end
method "Determine Win Rule"
begin
While Record "Rule Indicator" data = 1
begin
Return;
end
While Record "Rule Indicator" data = 3
begin
Put 4 on Record "Rule Indicator" data;
end
While Record "Layout to bet" layout has won more than 1 time
begin
Put 5 on Record "Rule Indicator" data;
end
end
method "Determine Loss Rule"
begin
While Record "Layout to bet" layout has lost 1 time
begin
Put 3 on Record "Rule Indicator" data;
end
While Flag "Switch-Opposite" is True
begin
Set Flag "Switch-Opposite" to False;
Set Flag "Find Last Descision" to True;
Set Flag "Lost After Switch-Opposite" to True;
end
end
method "Determine Rule Bet"
begin
While Record "Rule Indicator" data = 1
begin
//Rule A
Put 100% of Record "Base Bet" data on Record "Bet Amount" data;
Return;
end
While Record "Rule Indicator" data = 2
begin
Return;
end
While Record "Rule Indicator" data = 3
begin
//Rule C
Add 100% of Record "Bet Increase after Loss" data
on Record "Bet Amount" data;
If Record "Bet Amount" data > Record "Maximum Bet" data
begin
Put 100% of Record "Bet after Maximum Bet Loss" data
on Record "Bet Amount" data;
end
Return;
end
While Record "Rule Indicator" data = 4
begin
//Rule D
Subtract 100% of Record "Bet Decrease after Win" data
on Record "Bet Amount" data;
Return;
end
While Record "Rule Indicator" data = 5
begin
//Rule E
Subtract 100% of Record "Bet Decrease after 2 Wins" data
on Record "Bet Amount" data;
If Record "Bet Amount" data < Record "Base Bet" data
begin
Put 100% of Record "Base Bet" data on Record "Bet Amount" data;
Put 1 on Record "Rule Indicator" data;
end
Return;
end
end
{=================================================================
Adaptive Pattern Betting Method Section
=================================================================
}
method "Determine Switch-Opposite"
begin
While Record "Layout to bet" layout has lost more than 1 time
And Flag "Switch-Opposite" is False
And Flag "Lost After Switch-Opposite" is False
begin
Set Flag "Switch-Opposite" to True;
end
While Flag "Switch-Opposite" is True
begin
Put 1 on record "Track Last 2 Layouts" layout index;
Copy Record "Track Last 2 Layouts" layout to
Record "Layout to bet" layout;
end
Set Flag "Lost After Switch-Opposite" to False;
end
method "Select Layout to Bet"
begin
While Flag "Find Last Descision" is True
begin
Set Flag "Find Last Descision" to False;
Copy Record "Last Layout Decision" layout to
Record "Layout to bet" layout;
end
end
method "Store Layout"
begin
While Number 0 has hit each time
Or Number 00 has hit each time
begin
Return;
end
While Record "Selected Layout" data = 1
begin
Call "Layout Even-Odd";
Return;
end
While Record "Selected Layout" data = 2
begin
Call "Layout Red-Black";
Return;
end
While Record "Selected Layout" data = 3
begin
Call "Layout High-Low";
Return;
end
end
method "Layout Even-Odd"
begin
While Even has hit each time
begin
Copy Even to Record "Last Layout Decision" layout;
Copy Odd to Record "Last Layout Opposite" layout;
end
Else
begin
Copy Odd to Record "Last Layout Decision" layout;
Copy Even to Record "Last Layout Opposite" layout;
end
end
method "Layout Red-Black"
begin
While Red has hit each time
begin
Copy Red to Record "Last Layout Decision" layout;
Copy Black to Record "Last Layout Opposite" layout;
end
Else
begin
Copy Black to Record "Last Layout Decision" layout;
Copy Red to Record "Last Layout Opposite" layout;
end
end
method "Layout High-Low"
begin
While High has hit each time
begin
Copy High to Record "Last Layout Decision" layout;
Copy Low to Record "Last Layout Opposite" layout;
end
Else
begin
Copy Low to Record "Last Layout Decision" layout;
Copy High to Record "Last Layout Opposite" layout;
end
end
method "Track Last 2 Layouts"
begin
While Number 0 has hit each time
Or Number 00 has hit each time
begin
Return;
end
Else
begin
if record "Track Last 2 Layouts" Layout count = 2 then
begin
Move List Up by 1 on record "Track Last 2 Layouts" layout;
end
Set Max on record "Track Last 2 Layouts" layout index;
Add 1 to record "Track Last 2 Layouts" layout index;
Copy Record "Last Layout Opposite" layout to
Record "Track Last 2 Layouts" layout;
Put 1 on record "Track Last 2 Layouts" layout index;
end
end
method "Initialize"
begin
Clear Record "Actual Level Bet Selection" data;
Clear Record "Track Last 2 Layouts" layout;
Clear Record "Total Win Goal" data;
Clear Record "Total Loss Goal" data;
Clear Record "Last Layout Opposite" data;
Clear Record "Last Layout Decision" data;
Clear Record "Layout to bet" data;
Clear Record "Bet Amount" data;
Clear Record "Table layout" data;
Clear Record "Rule Indicator" data;
Clear Record "Selected Layout" data;
Clear Record "Level Bet" data;
Clear Record "Win Goal" data;
Clear Record "Loss Goal" data;
Clear Record "Starting Bankroll" data;
Clear Record "Base Bet" data;
Clear Record "Maximum Bet" data;
Clear Record "Bet after Maximum Bet Loss" data;
Clear Record "Bet Increase after Loss" data;
Clear Record "Bet Decrease after Win" data;
Clear Record "Bet Decrease after 2 Wins" data;
Set Flag "Find Last Descision" to false;
Set Flag "Switch-Opposite" to false;
Set Flag "Lost After Switch-Opposite" to false;
Set Flag "Find Last Descision" to True;
Set Flag "Switch-Opposite" to False;
Set Flag "Lost After Switch-Opposite" to False;
Put 1 on Record "Rule Indicator" data;
end
method "Input Data"
begin
Group
begin
Display "Maximum Advantage Roulette is played in either Series A or B.
Each Series has four Betting Levels in Units.";
Input Dropdown "Make a Layout Selection
1:=Even/Odd
2:=Red/Black
3:=High (19-36)/Low (1-18)" to Record "Selected Layout" data;
Input Dropdown "What Table Layout do you want to use?
1:=European Layout
2:=American Layout" to Record "Table layout" data;
Input Dropdown "Betting Series to use?
Note: A-1 represents Series A, Level 1
1:= 5 units A-1
2:= 10 units A-2
3:= 15 units A-3
4:= 20 units A-4
5:= 10 units B-1
6:= 20 units B-2
7:= 30 units B-3
8:= 40 units B-4" to Record "Actual Level Bet Selection" data;
Input Data "What is your Win Goal target?" to Record "Win Goal" data;
Input Data "What is your Loss Goal target?" to Record "Loss Goal" data;
Input Data "What is your Starting Bankroll?
Recommended Bankroll for each Level is:
Level 1 = 500 units
Level 2 = 1,000 units
Level 3 = 1,500 units
Level 4 = 2,000 units" to Record "Starting Bankroll" data;
end
//Calculate Series and Level Bet
Put 100% of Record "Actual Level Bet Selection" data on Record "Level Bet" data;
While Record "Level Bet" data > 4
begin
Subtract 4 on Record "Level Bet" data;
Multiply 2 on Record "Level Bet" data;
end
//method "Calculate Base and Maximum Bet"
Put 100% of Record "Level Bet" data on Record "Base Bet" data;
Multiply 5 on Record "Base Bet" data;
Put 100% of Record "Level Bet" data on Record "Maximum Bet" data;
Multiply 27 on Record "Maximum Bet" data;
Put 100% of Record "Level Bet" data on Record "Bet after Maximum Bet Loss" data;
Multiply 15 on Record "Bet after Maximum Bet Loss" data;
Put 100% of Record "Level Bet" data on Record "Bet Increase after Loss" data;
Multiply 3 on Record "Bet Increase after Loss" data;
Put 100% of Record "Level Bet" data on Record "Bet Decrease after Win" data;
Multiply 2 on Record "Bet Decrease after Win" data;
Put 100% of Record "Level Bet" data on Record "Bet Decrease after 2 Wins" data;
Multiply 5 on Record "Bet Decrease after 2 Wins" data;
Put 100% of Record "Starting Bankroll" data on Bankroll;
Put 100% of Record "Starting Bankroll" data on Record "Total Win Goal" data;
Put 100% of Record "Starting Bankroll" data on Record "Total Loss Goal" data;
Add 100% of Record "Win Goal" data on Record "Total Win Goal" data;
Subtract 100% of Record "Loss Goal" data on Record "Total Loss Goal" data;
//Setup the Table Layout
While Record "Table layout" data = 1
begin
Load Single Wheel;
end
Else
begin
Load Double Wheel;
end
end





