Questo sito fa uso di cookie, i cookie introducono una gamma di servizi che migliorano la tua fruizione del sito. Utilizzando il sito si ritiene accettato l'uso dei cookie secondo le nostre linee guida. Per maggiori informazioni clicca qui.

Home Risorse Roulette Xtreme Sistemi Xtreme Raindrop single and no hits after 37

Raindrop single and no hits after 37

(TurboGenius | TurboGenius) Giocare i numeri che sono usciti 0 o 1 volta nelle ultime 37 boules.

Xtreme icon Raindrop_single and no hits after 37.dgt — Xtreme, 13 KB (14111 bytes)

Contenuto del file

system "single and no hits after 37"
// written by TurboGenius Jan 26th 2005

// This system records the 1st 37 spins, then places
// bets on those numbers which have shown 0 times and
// those which have shown only 1 time. Winners removed until
// only the chosen amount of numbers remain being played.
// (((Also progression of +1.00
// at the end of a session that does not produce
// a new "high" balance.))) to be added in next version !

method "main"

// set initial values

begin
while starting a new session begin
put 0 on record "0" data ; put 0 on record "18" data ;
put 0 on record "1" data ; put 0 on record "19" data ;
put 0 on record "2" data ; put 0 on record "20" data ;
put 0 on record "3" data ; put 0 on record "21" data ;
put 0 on record "4" data ; put 0 on record "22" data ;
put 0 on record "5" data ; put 0 on record "23" data ;
put 0 on record "6" data ; put 0 on record "24" data ;
put 0 on record "7" data ; put 0 on record "25" data ;
put 0 on record "8" data ; put 0 on record "26" data ;
put 0 on record "9" data ; put 0 on record "27" data ;
put 0 on record "10" data ; put 0 on record "28" data ;
put 0 on record "11" data ; put 0 on record "29" data ;
put 0 on record "12" data ; put 0 on record "30" data ;
put 0 on record "13" data ; put 0 on record "31" data ;
put 0 on record "14" data ; put 0 on record "32" data ;
put 0 on record "15" data ; put 0 on record "33" data ;
put 0 on record "16" data ; put 0 on record "34" data ;
put 0 on record "17" data ; put 0 on record "35" data ;
put 0 on record "36" data ;
put 100% of bankroll on record "high" data ;
put 1 on record "spin" data ;

// user inputs unit size to use

input data "What size unit to use ? (flat bet only)"
to record "bet" data ;
put 100% of record "bet" data on record "unit" data ;
// (for use later with a progression option)

// user inputs reset point depending on numbers left

input data "Reset when how many numbers are left ?"
to record "reset" data ; end

///////////////////////////////////////////////////

// record first 37 spins

if record "spin" data <=37 begin
if number 0 hit each time begin add 1 to record "0" data ; end
if number 1 hit each time begin add 1 to record "1" data ; end
if number 2 hit each time begin add 1 to record "2" data ; end
if number 3 hit each time begin add 1 to record "3" data ; end
if number 4 hit each time begin add 1 to record "4" data ; end
if number 5 hit each time begin add 1 to record "5" data ; end
if number 6 hit each time begin add 1 to record "6" data ; end
if number 7 hit each time begin add 1 to record "7" data ; end
if number 8 hit each time begin add 1 to record "8" data ; end
if number 9 hit each time begin add 1 to record "9" data ; end
if number 10 hit each time begin add 1 to record "10" data ; end
if number 11 hit each time begin add 1 to record "11" data ; end
if number 12 hit each time begin add 1 to record "12" data ; end
if number 13 hit each time begin add 1 to record "13" data ; end
if number 14 hit each time begin add 1 to record "14" data ; end
if number 15 hit each time begin add 1 to record "15" data ; end
if number 16 hit each time begin add 1 to record "16" data ; end
if number 17 hit each time begin add 1 to record "17" data ; end
if number 18 hit each time begin add 1 to record "18" data ; end
if number 19 hit each time begin add 1 to record "19" data ; end
if number 20 hit each time begin add 1 to record "20" data ; end
if number 21 hit each time begin add 1 to record "21" data ; end
if number 22 hit each time begin add 1 to record "22" data ; end
if number 23 hit each time begin add 1 to record "23" data ; end
if number 24 hit each time begin add 1 to record "24" data ; end
if number 25 hit each time begin add 1 to record "25" data ; end
if number 26 hit each time begin add 1 to record "26" data ; end
if number 27 hit each time begin add 1 to record "27" data ; end
if number 28 hit each time begin add 1 to record "28" data ; end
if number 29 hit each time begin add 1 to record "29" data ; end
if number 30 hit each time begin add 1 to record "30" data ; end
if number 31 hit each time begin add 1 to record "31" data ; end
if number 32 hit each time begin add 1 to record "32" data ; end
if number 33 hit each time begin add 1 to record "33" data ; end
if number 34 hit each time begin add 1 to record "34" data ; end
if number 35 hit each time begin add 1 to record "35" data ; end
if number 36 hit each time begin add 1 to record "36" data ; end
end

// track spins after the 1st 37 spins are recorded

if record "spin" data >37 begin
if number 0 hit each time begin add 5 to record "0" data ; end
if number 1 hit each time begin add 5 to record "1" data ; end
if number 2 hit each time begin add 5 to record "2" data ; end
if number 3 hit each time begin add 5 to record "3" data ; end
if number 4 hit each time begin add 5 to record "4" data ; end
if number 5 hit each time begin add 5 to record "5" data ; end
if number 6 hit each time begin add 5 to record "6" data ; end
if number 7 hit each time begin add 5 to record "7" data ; end
if number 8 hit each time begin add 5 to record "8" data ; end
if number 9 hit each time begin add 5 to record "9" data ; end
if number 10 hit each time begin add 5 to record "10" data ; end
if number 11 hit each time begin add 5 to record "11" data ; end
if number 12 hit each time begin add 5 to record "12" data ; end
if number 13 hit each time begin add 5 to record "13" data ; end
if number 14 hit each time begin add 5 to record "14" data ; end
if number 15 hit each time begin add 5 to record "15" data ; end
if number 16 hit each time begin add 5 to record "16" data ; end
if number 17 hit each time begin add 5 to record "17" data ; end
if number 18 hit each time begin add 5 to record "18" data ; end
if number 19 hit each time begin add 5 to record "19" data ; end
if number 20 hit each time begin add 5 to record "20" data ; end
if number 21 hit each time begin add 5 to record "21" data ; end
if number 22 hit each time begin add 5 to record "22" data ; end
if number 23 hit each time begin add 5 to record "23" data ; end
if number 24 hit each time begin add 5 to record "24" data ; end
if number 25 hit each time begin add 5 to record "25" data ; end
if number 26 hit each time begin add 5 to record "26" data ; end
if number 27 hit each time begin add 5 to record "27" data ; end
if number 28 hit each time begin add 5 to record "28" data ; end
if number 29 hit each time begin add 5 to record "29" data ; end
if number 30 hit each time begin add 5 to record "30" data ; end
if number 31 hit each time begin add 5 to record "31" data ; end
if number 32 hit each time begin add 5 to record "32" data ; end
if number 33 hit each time begin add 5 to record "33" data ; end
if number 34 hit each time begin add 5 to record "34" data ; end
if number 35 hit each time begin add 5 to record "35" data ; end
if number 36 hit each time begin add 5 to record "36" data ; end
end

// find total number of bets remaining on the table

put 0 on record "temp" data ;
if record "0" data <2 begin add 1 to record "temp" data ; end
if record "1" data <2 begin add 1 to record "temp" data ; end
if record "2" data <2 begin add 1 to record "temp" data ; end
if record "3" data <2 begin add 1 to record "temp" data ; end
if record "4" data <2 begin add 1 to record "temp" data ; end
if record "5" data <2 begin add 1 to record "temp" data ; end
if record "6" data <2 begin add 1 to record "temp" data ; end
if record "7" data <2 begin add 1 to record "temp" data ; end
if record "8" data <2 begin add 1 to record "temp" data ; end
if record "9" data <2 begin add 1 to record "temp" data ; end
if record "10" data <2 begin add 1 to record "temp" data ; end
if record "11" data <2 begin add 1 to record "temp" data ; end
if record "12" data <2 begin add 1 to record "temp" data ; end
if record "13" data <2 begin add 1 to record "temp" data ; end
if record "14" data <2 begin add 1 to record "temp" data ; end
if record "15" data <2 begin add 1 to record "temp" data ; end
if record "16" data <2 begin add 1 to record "temp" data ; end
if record "17" data <2 begin add 1 to record "temp" data ; end
if record "18" data <2 begin add 1 to record "temp" data ; end
if record "19" data <2 begin add 1 to record "temp" data ; end
if record "20" data <2 begin add 1 to record "temp" data ; end
if record "21" data <2 begin add 1 to record "temp" data ; end
if record "22" data <2 begin add 1 to record "temp" data ; end
if record "23" data <2 begin add 1 to record "temp" data ; end
if record "24" data <2 begin add 1 to record "temp" data ; end
if record "25" data <2 begin add 1 to record "temp" data ; end
if record "26" data <2 begin add 1 to record "temp" data ; end
if record "27" data <2 begin add 1 to record "temp" data ; end
if record "28" data <2 begin add 1 to record "temp" data ; end
if record "29" data <2 begin add 1 to record "temp" data ; end
if record "30" data <2 begin add 1 to record "temp" data ; end
if record "31" data <2 begin add 1 to record "temp" data ; end
if record "32" data <2 begin add 1 to record "temp" data ; end
if record "33" data <2 begin add 1 to record "temp" data ; end
if record "34" data <2 begin add 1 to record "temp" data ; end
if record "35" data <2 begin add 1 to record "temp" data ; end
if record "36" data <2 begin add 1 to record "temp" data ; end

// if chosen amount of numbers are left, reset system

if record "temp" data <= record "reset" data begin
put 0 on record "0" data ; put 0 on record "18" data ;
put 0 on record "1" data ; put 0 on record "19" data ;
put 0 on record "2" data ; put 0 on record "20" data ;
put 0 on record "3" data ; put 0 on record "21" data ;
put 0 on record "4" data ; put 0 on record "22" data ;
put 0 on record "5" data ; put 0 on record "23" data ;
put 0 on record "6" data ; put 0 on record "24" data ;
put 0 on record "7" data ; put 0 on record "25" data ;
put 0 on record "8" data ; put 0 on record "26" data ;
put 0 on record "9" data ; put 0 on record "27" data ;
put 0 on record "10" data ; put 0 on record "28" data ;
put 0 on record "11" data ; put 0 on record "29" data ;
put 0 on record "12" data ; put 0 on record "30" data ;
put 0 on record "13" data ; put 0 on record "31" data ;
put 0 on record "14" data ; put 0 on record "32" data ;
put 0 on record "15" data ; put 0 on record "33" data ;
put 0 on record "16" data ; put 0 on record "34" data ;
put 0 on record "17" data ; put 0 on record "35" data ;
put 0 on record "36" data ;
put 1 on record "spin" data ;

{
// check to see if we have a new high, if not add 1u

if bankroll > record "high" data begin
put 5 on record "bet" data ;
put 100% of bankroll on record "high" data ; end
if bankroll < record "high" data begin
add 1 to record "bet" data ; end
}

end

// bet on numbers that have hit 0 or 1 time from 1st 37 spins

if record "spin" data >=38 begin
if record "0" data <2 begin
put 100% of record "bet" data on number 0 ; end
if record "1" data <2 begin
put 100% of record "bet" data on number 1 ; end
if record "2" data <2 begin
put 100% of record "bet" data on number 2 ; end
if record "3" data <2 begin
put 100% of record "bet" data on number 3 ; end
if record "4" data <2 begin
put 100% of record "bet" data on number 4 ; end
if record "5" data <2 begin
put 100% of record "bet" data on number 5 ; end
if record "6" data <2 begin
put 100% of record "bet" data on number 6 ; end
if record "7" data <2 begin
put 100% of record "bet" data on number 7 ; end
if record "8" data <2 begin
put 100% of record "bet" data on number 8 ; end
if record "9" data <2 begin
put 100% of record "bet" data on number 9 ; end
if record "10" data <2 begin
put 100% of record "bet" data on number 10 ; end
if record "11" data <2 begin
put 100% of record "bet" data on number 11 ; end
if record "12" data <2 begin
put 100% of record "bet" data on number 12 ; end
if record "13" data <2 begin
put 100% of record "bet" data on number 13 ; end
if record "14" data <2 begin
put 100% of record "bet" data on number 14 ; end
if record "15" data <2 begin
put 100% of record "bet" data on number 15 ; end
if record "16" data <2 begin
put 100% of record "bet" data on number 16 ; end
if record "17" data <2 begin
put 100% of record "bet" data on number 17 ; end
if record "18" data <2 begin
put 100% of record "bet" data on number 18 ; end
if record "19" data <2 begin
put 100% of record "bet" data on number 19 ; end
if record "20" data <2 begin
put 100% of record "bet" data on number 20 ; end
if record "21" data <2 begin
put 100% of record "bet" data on number 21 ; end
if record "22" data <2 begin
put 100% of record "bet" data on number 22 ; end
if record "23" data <2 begin
put 100% of record "bet" data on number 23 ; end
if record "24" data <2 begin
put 100% of record "bet" data on number 24 ; end
if record "25" data <2 begin
put 100% of record "bet" data on number 25 ; end
if record "26" data <2 begin
put 100% of record "bet" data on number 26 ; end
if record "27" data <2 begin
put 100% of record "bet" data on number 27 ; end
if record "28" data <2 begin
put 100% of record "bet" data on number 28 ; end
if record "29" data <2 begin
put 100% of record "bet" data on number 29 ; end
if record "30" data <2 begin
put 100% of record "bet" data on number 30 ; end
if record "31" data <2 begin
put 100% of record "bet" data on number 31 ; end
if record "32" data <2 begin
put 100% of record "bet" data on number 32 ; end
if record "33" data <2 begin
put 100% of record "bet" data on number 33 ; end
if record "34" data <2 begin
put 100% of record "bet" data on number 34 ; end
if record "35" data <2 begin
put 100% of record "bet" data on number 35 ; end
if record "36" data <2 begin
put 100% of record "bet" data on number 36 ; end
end

// keep track of spin count

add 1 to record "spin" data ;

// finished

end