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Home Risorse Roulette Xtreme Sistemi Xtreme Non Repeaters v1

Non Repeaters v1

(Krev | Spin-dizzy) Scegliere i numeri sulla ruota e giocare le ripetzioni.

Xtreme icon KREVS Non Repeaters.dgt — Xtreme, 6 KB (6714 bytes)

Contenuto del file

system "KREVS Non Repeaters v1"
{
*************************************
*          System by KREV           *
*        on the VIP Lounge          *
*************************************
         Rx-ed by Sp1N-D1zZy
-------------------------------------
          not 00-c0mpatible
-------------------------------------
Find 6 numbers that have only hit once and have a gap of 15 spins
between them, it can be more but no less,when the last number has
hit we play for a repeat for 12 spins until we have 6 numbers that
have only shown once, when we have are numbers we bet on them for
fifteen spins in hope of a repeat.heres the progression-
1, 1, 1, 1, 1, 2, 2, 3, 3, 4, 5, 6, 8, 10, 12 if no win,
we wait for 1 of the numbers to show again then carry on with the
second prog 15, 19, 23, 29, 36, 44, 55, 68, 85, 105, 131, 162, 201, 250, 310.
-------------------------------------
}
method "main"
begin
while starting new session
    begin
    call "Init"
    exit
    end
if flag"Bet" true
    begin
    call "Bet"
    end else begin
    call "Track"
    end
end

method "Bet"
begin
if flag "Pro 1" true
    begin
    put 100% record"Progression 1"data record"Bet this"layout list
    add 1 record"Progression 1"data index
    if record"Progression 1"data index > record"Progression 1"data count
        begin
        set flag "Pro 1" false
        end
    end else begin
    track last number for 1 spins record"Last Number"layout
    if record"Last Number"layout found record"Bet this"layout
        begin
        set flag "Pro 2" true
        end
    end
if flag "Pro 2" true
    begin
    put 100% record"Progression 2"data record"Bet this"layout list
    add 1 record"Progression 2"data index
    if record"Progression 2"data index > record"Progression 2"data count
        begin
        call "Init"
        exit
        end
    end
if net > 0
    begin
    call "Init"
    exit
    end
end

method "Track"
begin
add 1 record"Count"data
put 1 record"Single Wheel"layout index
loop until record"Single Wheel"layout index > record"Single Wheel"layout count
    begin
    if record"Single Wheel"layout found record"Current Block"layout
        begin
        add 1 record"Block"data
        end
    add 1 record"Single Wheel"layout index
    end
if record"Block"data = 37
    begin
    call "Init"
    exit
    end else begin
    put 0 record"Block"data
    end
track last number for 1 spins record"Last Number"layout
copy record"Last Number"layout record"Current Block"layout
add 1 record"Current Block"layout index
clear record"Temp"layout
clear record"Singles"layout
if record"Count"data >= 1
    begin
    put 1 record"Single Wheel"layout index
    clear record"Number Count"data
    put 1 record"Number Count"data index
    put 1 record"Current Block"layout index
    loop until record"Current Block"layout index > record"Current Block"layout count
        begin
        loop until record"Single Wheel"layout index > record"Single Wheel"layout count
            begin
            if record"Current Block"layout = record"Single Wheel"layout
                begin
                add 1 record"Number Count"data
                end
            add 1 record"Number Count"data index
            add 1 record"Single Wheel"layout index
            end
        put 1 record"Number Count"data index
        put 1 record"Single Wheel"layout index
        add 1 record"Current Block"layout index
        end
    put 1 record"Number Count"data index
    put 1 record"Single Wheel"layout index
    loop until record"Number Count"data index > record"Number Count"data count
        begin
        if record"Number Count"data = 1
            begin
            copy record"Single Wheel"layout record"Singles"layout
            add 1 record"Singles"layout index
            end
        if record"Number Count"data = 0
            begin
            add 1 record"Not shown left"data
            end
        add 1 record"Single Wheel"layout index
        add 1 record"Number Count"data index
        end
        add 100% record"Singles"layout index record"Not shown left"data
        subtract 1 record"Not shown left"data
    if record"Not shown left"data < 6
        begin
        call "Init"
        exit
        end
    clear record"Not shown left"data
    put 0 record"Current Block"layout index
    loop until flag "Stop" true
        begin
        add 1 record"Current Block"layout index
        if record"Current Block"layout found record"Singles"layout
        or record"Current Block"layout index > record"Current Block"layout count
            begin
            set flag "Stop" true
            end
        end
    set flag "Stop" false
    clear record"Bet this"layout
    copy record"Current Block"layout record"Bet this"layout
    add 1 record"Bet this"layout index
    loop until record"Current Block"layout index > record"Current Block"layout count
        begin
        add 12 record"Current Block"layout index
        if record"Current Block"layout found record"Singles"layout
            begin
            copy record"Current Block"layout record"Bet this"layout
            add 1 record"Bet this"layout index
            end else begin
            loop until flag "Stop" true
                begin
                add 1 record"Current Block"layout index
                if record"Current Block"layout found record"Singles"layout
                    begin
                    copy record"Current Block"layout record"Bet this"layout
                    add 1 record"Bet this"layout index
                    set flag "Stop" true
                    end
                if record"Current Block"layout index > record"Current Block"layout count
                    begin
                    set flag "Stop" true
                    end
                end
            set flag "Stop" false
            end
        end
    set max record"Current Block"layout index
    add 1 record"Current Block"layout index
    if record"Bet this"layout count = 6
        begin
        set flag "Bet" true
        call "Bet"
        exit
        end
    end
end

method "Init"
begin
clear all records
load single wheel
copy list [0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,
27,28,29,30,31,32,33,34,35,36] record"Single Wheel"layout
set list [1,1,1,1,1,2,2,3,3,4,5,6,8,10,12] record"Progression 1"data
set list [15,19,23,29,36,44,55,68,85,105,131,162,201,250,310,310] record"Progression 2"data
set flag "Pro 1" true
set flag "Pro 2" false
set flag "Bet" false
put 0 all bets
put 0 record"Block"data
end