Tricycle system
Trojans Tricycle system.dgt
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Xtreme,
3 KB (3967 bytes)
Contenuto del file
system "Trojans Tricycle System" {Wait for a spin... Let's say it's #12 12 = low,red,even so, we bet on the opposite - high,black,odd - that is, just the high,black,odd numbers - 29,31,33,35 next number comes #22 we bet on low,red,odd - 1,3,5,7,9 so, sometimes we have 4 numbers to bet on, sometimes 5.. any way to code this using a progression that shows always in profit on a hit?} method "main" begin while starting a new session begin put 100% bankroll record "highbalance" data put 0 record "drawdown" data put 1 record "bet" data end // track outcome and note the opposite to play next if red hit each begin put 0 record "red" data put 1 record "black" data end if black hit each begin put 0 record "black" data put 1 record "red" data end if low hit each begin put 0 record "low" data put 1 record "high" data end if high hit each begin put 0 record "high" data put 1 record "low" data end if even hit each begin put 0 record "even" data put 1 record "odd" data end if odd hit each begin put 0 record "odd" data put 1 record "even" data end if number 0 hit each or number 00 hit each begin put 0 record "red" data put 0 record "black" data put 0 record "even" data put 0 record "odd" data put 0 record "low" data put 0 record "high" data end // reset highbalance record if bankroll > record "highbalance" data begin put 100% bankroll record "highbalance" data end // calculate progression ? // find current drawdown amount put 100% record "highbalance" data record "temp" data subtract 100% bankroll record "temp" data put 100% record "temp" data record "drawdown" data // calculate bet amount - put 100% record "drawdown" data record "bet" data divide 29 record "bet" data if record "bet" data < 1 begin put 1 record "bet" data end // place bet / all opposite of last even money outcomes if record "red" data = 1 and record "low" data = 1 and record "odd" data = 1 begin put 100% record "bet" data number 1 put 100% record "bet" data number 3 put 100% record "bet" data number 5 put 100% record "bet" data number 7 put 100% record "bet" data number 9 end if record "black" data = 1 and record "low" data = 1 and record "even" data = 1 begin put 100% record "bet" data number 2 put 100% record "bet" data number 4 put 100% record "bet" data number 6 put 100% record "bet" data number 8 put 100% record "bet" data number 10 end if record "black" data = 1 and record "low" data = 1 and record "odd" data = 1 begin put 100% record "bet" data number 11 put 100% record "bet" data number 13 put 100% record "bet" data number 15 put 100% record "bet" data number 17 end if record "red" data = 1 and record "low" data = 1 and record "even" data = 1 begin put 100% record "bet" data number 12 put 100% record "bet" data number 14 put 100% record "bet" data number 16 put 100% record "bet" data number 18 end if record "red" data = 1 and record "high" data = 1 and record "odd" data = 1 begin put 100% record "bet" data number 19 put 100% record "bet" data number 21 put 100% record "bet" data number 23 put 100% record "bet" data number 25 put 100% record "bet" data number 27 end if record "black" data = 1 and record "high" data = 1 and record "even" data = 1 begin put 100% record "bet" data number 20 put 100% record "bet" data number 22 put 100% record "bet" data number 24 put 100% record "bet" data number 26 put 100% record "bet" data number 28 end if record "black" data = 1 and record "high" data = 1 and record "odd" data = 1 begin put 100% record "bet" data number 29 put 100% record "bet" data number 31 put 100% record "bet" data number 33 put 100% record "bet" data number 35 end if record "red" data = 1 and record "high" data = 1 and record "even" data = 1 begin put 100% record "bet" data number 30 put 100% record "bet" data number 32 put 100% record "bet" data number 34 put 100% record "bet" data number 36 end end