35 Unit
Turbo's 35 Unit.dgt
—
Xtreme,
5 KB (5153 bytes)
Contenuto del file
system "Turbo's 35 Unit method" { ************************************* * System by Turbogenius * * on the VIP Lounge * ************************************* Posted: Sat Jun 04, 2005 4:38 pm Post subject: Turbo's 35 unit method v1.0 Rx-ed by St0rm0r Method: 1 ) Record 37 spins 2 ) Starting with spin 38, play all sleepers from our records. 3 ) When a number played shows, simply add 1 unit to it and continue. 4 ) Once your total stake on the table reaches 35 units, remove the bet(s) that have the most units on them.. and continue on. Session options: 1= reset on "any" profit 2= reset at win +500 or reset at 300 spins whichever happens first } method "main" begin while starting new session begin call "init" exit end if net > 0 begin if record"reset"data = 2 begin if bankroll >= record"ref bank"data begin call "reset" exit end end else begin if bankroll > record"ref bank1"data begin call "reset" exit end end end add 1 to record"number of spins"data if record"reset"data = 2 and record"number of spins"data > 300 begin call "reset" exit end track last number for 1 time in record"last number"layout if flag "qualify" is false begin call "update hit list" if record"number of spins"data < 37 begin exit end else begin call "set hit list to play list" set flag "qualify" to true end end if flag "qualify" is true begin call "update play list" put 1 in record"hit list"data index loop until record"hit list"data index > record"hit list"data count begin if record"hit list"data > 0 begin put 100% of record"hit list"data index in record"numbers"layout index put 100% of record"hit list"data on record"numbers"layout end add 1 to record"hit list"data index end end end method "init" begin group begin display "TURBO's 35 Unit method" input dropdown "when do you want to reset: ? 1:= on 'any' profit 2:= on 500 profit or at 300 spins whichever happens first" to record"reset"data end copy list [number 0, number 1, number 2, number 3,number 4,number 5,number 6, number 7,number 8,number 9,number 10,number 11,number 12,number 13,number 14, number 15,number 16,number 17,number 18,number 19,number 20,number 21,number 22, number 23,number 24,number 25,number 26,number 27,number 28,number 29,number 30, number 31,number 32,number 33,number 34,number 35,number 36] to record"numbers"layout put 1 in record"numbers"layout index call "reset" end method "reset" begin set flag "qualify" to false set list [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] to record"hit list"data put 0 in record"number of spins"data put 100% bankroll to record"ref bank1"data put 100% bankroll to record"ref bank"data add 500 to record"ref bank"data end method "update hit list" begin put 1 in record"numbers"layout index loop until record"numbers"layout = record"last number"layout begin add 1 to record"numbers"layout index end put 100% of record"numbers"layout index in record"hit list"data index add 1 to record"hit list"data end method "reduce to 35" begin put 0 in record"highest single amount"data put 0 in record"highest identity"data put 0 in record"total"data put 1 in record"hit list"data index loop until record"hit list"data index > record"hit list"data count begin if record"hit list"data > record"highest single amount"data begin put 100% of record"hit list"data in record"highest single amount"data put 100% of record"hit list"data index in record"highest identity"data end add 100% of record"hit list"data to record"total"data add 1 to record"hit list"data index end if record"total"data > 35 begin put 100% of record"highest identity"data in record"hit list"data index subtract 100% of record"hit list"data from record"total"data put 0 in record"hit list"data end end method "set hit list to play list" begin put 1 in record"hit list"data index loop until record"hit list"data index > record"hit list"data count begin if record"hit list"data = 0 begin put 1 on record"hit list"data end else begin put 0 on record"hit list"data end add 1 to record"hit list"data index end end method "update play list" begin put 1 in record"numbers"layout index loop until record"numbers"layout = record"last number"layout begin add 1 to record"numbers"layout index end put 100% of record"numbers"layout index in record"hit list"data index if record"hit list"data > 0 begin add 1 to record"hit list"data end call "reduce to 35" loop until record"total"data < 36 begin call "reduce to 35" end end