The Duke Of York System
The Duke Of York System.dgt
—
Xtreme,
5 KB (5525 bytes)
Contenuto del file
system "The Duke Of York System" { ************************************* * System by Paul * * on the VIP Lounge * ************************************* Rx-ed by St0rm0r Split wheel up into 4 sections Group() (1) 28,9,26,30,11,7,20,32,17 (2) 5,22,34,15,3,24,36,13,1 (3) 27,10,25,29,12,8,19,31,18 (4) 6,21,33,16,4,23,35,14,2 Each time one of the above numbers hits mark down which group the number belongs to. Say 28 hits this is group 1. Then record 38 Spins Example of how your results may look : 1. 7 times 2. 9 3. 14 4. 8 Then record another 38 spins : 1. 12 times 2. 8 3. 10 4. 9 Then combine the two totals (deduct one from the other). 1. 12-7= + 5 2. 8-9= -1 3. 10-14= -4 4. 9-8= 1 You play the group with the biggest -. So for the next 38 spins we play group 3. (start play at this point). progression add one unit on a loss reset on a win. } method "main" begin // section 1: do this once while starting new session begin call "init" exit end // section 2: do the tracking track last number for 1 time record"last#"layout if record"last#"layout = number 0 and flag "qualified" false begin exit end track last number for 76 spins record"last 76"layout if record"last 76"layout count < 76 begin exit end // section 3: act on a loss if net < 0 begin add 1 record"unit"data end // section 4:act on a win if net > 0 begin put 1 record"unit"data end // section 5: what to do when not qualified if flag "qualified" false begin put 1 record"last 76"layout index loop until record"last 76"layout index = 39 begin put 0 record"1st run"data index if record"last 76"layout is found in record"group 1"layout begin put 1 record"1st run"data index end if record"last 76"layout is found in record"group 2"layout begin put 2 record"1st run"data index end if record"last 76"layout is found in record"group 3"layout begin put 3 record"1st run"data index end if record"last 76"layout is found in record"group 4"layout begin put 4 record"1st run"data index end add 1 record"1st run"data add 1 record"last 76"layout index end put 39 record"last 76"layout index loop until record"last 76"layout index > record"last 76"layout count begin put 0 record"2nd run"data index if record"last 76"layout is found in record"group 1"layout begin put 1 record"2nd run"data index end if record"last 76"layout is found in record"group 2"layout begin put 2 record"2nd run"data index end if record"last 76"layout is found in record"group 3"layout begin put 3 record"2nd run"data index end if record"last 76"layout is found in record"group 4"layout begin put 4 record"2nd run"data index end add 1 record"2nd run"data add 1 record"last 76"layout index end put 1 record"1st run"data index loop until record"1st run"data index > record"1st run"data count begin put 100% record"1st run"data index in record"2nd run"data index put 100% record"1st run"data index in record"difference"data index put 100% record"2nd run"data in record"difference"data subtract 100% record"1st run"data from record"difference"data add 1 record"1st run"data index end put 0 record"play"data put 9999 in record"lowest"data put 1 record"difference"data index loop until record"difference"data index > record"difference"data count begin if record"difference"data < record"lowest"data begin put 100% record"difference"data in record"lowest"data put 100% record"difference"data index in record"play"data end add 1 record"difference"data index end set flag "qualified" true end // section 6: what to do when qualified if flag "qualified" true begin // bet if record"play"data = 1 begin put 100% record"unit"data record"group 1"layout list end if record"play"data = 2 begin put 100% record"unit"data record"group 2"layout list end if record"play"data = 3 begin put 100% record"unit"data record"group 3"layout list end if record"play"data = 4 begin put 100% record"unit"data record"group 4"layout list end add 1 record"#bets"data if record"#bets"data = 38 begin call"reset" end end end // subroutines method "init" begin copy list [number 28,number 9,number 26,number 30,number 11,number 7,number 20, number 32,number 17] record"group 1"layout copy list [number 5,number 22,number 34,number 15,number 3,number 24,number 36, number 13,number 1] record"group 2"layout copy list [number 27,number 10,number 25,number 29,number 12,number 8,number 19, number 31,number 18] record"group 3"layout copy list [number 6,number 21,number 33,number 16,number 4,number 23,number 35, number 14,number 2] record"group 4"layout call "reset" end method "reset" begin clear record"last 76"layout set flag "qualified" false set list [0,0,0,0] record"1st run"data set list [0,0,0,0] record"2nd run"data set list [0,0,0,0] record"difference"data put 1 record"unit"data put 0 record"#bets"data end