Grinding the Single dozen
Grinding_the_Single_dozen.dgt
—
Xtreme,
3 KB (3795 bytes)
Contenuto del file
system "Grinding the Single dozen by rubixxcube Ver.2"
method "main"
begin
While Starting new Session
begin
call "init"
exit
end
Track last Dozen for 1 Record "last dozen to appear" Layout
// if Bankroll >= Record "profit target reset" Data
// begin
// call "init"
// put 100% Record "bet amount" Data Record "last dozen to appear" Layout
// exit
// end
// if Bankroll <= Record "stop loss reset" Data
// begin
// call "init"
// put 100% Record "bet amount" Data Record "last dozen to appear" Layout
// exit
// end
If Bankroll > Record "starting balance" Data
begin
Call "reset"
put 100% Record "bet amount" Data Record "last dozen to appear" Layout
exit
end
If Bankroll <= Record "starting balance" Data
begin
Add 100% Net Record "loss amount" Data
if flag "End of betting level" true
begin
set flag "End of betting level" false
add 1 Record "bet amount" Data
put 1 Record "# repeated bets" Data
call "determine next bet amount"
put 100% Record "bet amount" Data Record "last dozen to appear" Layout
exit
end
if flag "End of betting level" false
begin
add 1 Record "# repeated bets" Data
if Record "# repeated bets" Data = Record "# of times to repeat the bet" Data
begin
set flag "End of betting level" true
end
call "determine next bet amount"
put 100% Record "bet amount" Data Record "last dozen to appear" Layout
exit
end
end
end
method "init"
begin
Put 100% Bankroll Record "profit target reset" Data
Add 100 Record "profit target reset" Data
Put 100% Bankroll Record "stop loss reset" Data
Subtract 100 Record "stop loss reset" Data
// ***************************************************************************************
// ****** Change # of times to repeat the bet before advancing the progression here ******
// ****** Example: put 3 will give you 111,222,333,444,etc. **************************
put 3 Record "# of times to repeat the bet" Data
// ***************************************************************************************
// ***************************************************************************************
call "reset"
end
method "reset"
begin
Put 100% Bankroll Record "starting balance" Data
Put 1 Record "bet amount" Data
put 0 record"loss amount"data
set flag "End of betting level" false
put 1 Record "# repeated bets" Data
end
method "determine next bet amount"
begin
Put 1 Record "Possible winnings" Data
Subtract 100% Record "bet amount" Data Record "Possible winnings" Data
Subtract 100% Record "bet amount" Data Record "Possible winnings" Data
If Record "Possible winnings" Data < Record "loss amount" Data
begin
put 0 Record "lowest bet necessary" Data
Put 100% Record "loss amount" Data Record "count" Data
Loop Until Record "count" Data >= 1
begin
add 1 Record "lowest bet necessary" Data
add 2 Record "count" Data
end
if Record "lowest bet necessary" Data < Record "bet amount" Data
begin
Put 100% Record "lowest bet necessary" Data Record "bet amount" Data
set flag "End of betting level" false
put 1 Record "# repeated bets" Data
end
end
end





