Grinding the Single dozen
Grinding_the_Single_dozen.dgt — Xtreme, 3 KB (3795 bytes)
Contenuto del file
system "Grinding the Single dozen by rubixxcube Ver.2" method "main" begin While Starting new Session begin call "init" exit end Track last Dozen for 1 Record "last dozen to appear" Layout // if Bankroll >= Record "profit target reset" Data // begin // call "init" // put 100% Record "bet amount" Data Record "last dozen to appear" Layout // exit // end // if Bankroll <= Record "stop loss reset" Data // begin // call "init" // put 100% Record "bet amount" Data Record "last dozen to appear" Layout // exit // end If Bankroll > Record "starting balance" Data begin Call "reset" put 100% Record "bet amount" Data Record "last dozen to appear" Layout exit end If Bankroll <= Record "starting balance" Data begin Add 100% Net Record "loss amount" Data if flag "End of betting level" true begin set flag "End of betting level" false add 1 Record "bet amount" Data put 1 Record "# repeated bets" Data call "determine next bet amount" put 100% Record "bet amount" Data Record "last dozen to appear" Layout exit end if flag "End of betting level" false begin add 1 Record "# repeated bets" Data if Record "# repeated bets" Data = Record "# of times to repeat the bet" Data begin set flag "End of betting level" true end call "determine next bet amount" put 100% Record "bet amount" Data Record "last dozen to appear" Layout exit end end end method "init" begin Put 100% Bankroll Record "profit target reset" Data Add 100 Record "profit target reset" Data Put 100% Bankroll Record "stop loss reset" Data Subtract 100 Record "stop loss reset" Data // *************************************************************************************** // ****** Change # of times to repeat the bet before advancing the progression here ****** // ****** Example: put 3 will give you 111,222,333,444,etc. ************************** put 3 Record "# of times to repeat the bet" Data // *************************************************************************************** // *************************************************************************************** call "reset" end method "reset" begin Put 100% Bankroll Record "starting balance" Data Put 1 Record "bet amount" Data put 0 record"loss amount"data set flag "End of betting level" false put 1 Record "# repeated bets" Data end method "determine next bet amount" begin Put 1 Record "Possible winnings" Data Subtract 100% Record "bet amount" Data Record "Possible winnings" Data Subtract 100% Record "bet amount" Data Record "Possible winnings" Data If Record "Possible winnings" Data < Record "loss amount" Data begin put 0 Record "lowest bet necessary" Data Put 100% Record "loss amount" Data Record "count" Data Loop Until Record "count" Data >= 1 begin add 1 Record "lowest bet necessary" Data add 2 Record "count" Data end if Record "lowest bet necessary" Data < Record "bet amount" Data begin Put 100% Record "lowest bet necessary" Data Record "bet amount" Data set flag "End of betting level" false put 1 Record "# repeated bets" Data end end end