rmi(rror)227 v1
rmi(rror)227 v1.dgt
—
Xtreme,
4 KB (4312 bytes)
Contenuto del file
system "rmi(rror)227 v1" { ************************************* * System by rmi227 * * on the VIP Lounge * ************************************* Rx-ed by St0rm0r ------------------------------------- 00-c0mpatible ------------------------------------- Bet against the last eight results repeating, and ignore the zero. We use simple martingale 1,2,4,8,16,32,64,128,256,512 or a labby. ------------------------------------- } method "main" begin // do this once while starting new session begin call "init" end // do the tracking if record"P"data = 1 begin track last red-black for 8 times record"last 8EM"layout end if record"P"data = 2 begin track last even-odd for 8 times record"last 8EM"layout end if record"P"data = 3 begin track last high-low for 8 times record"last 8EM"layout end if record"last 8EM"layout count < 8 begin exit end add 1 record"pointer"data if record"pointer"data = 8 begin set flag "qualified" false end // act on a loss if net < 0 begin add 1 record"pro"data index if record"pro"data index > record"pro"data count begin put 1 record"pro"data index end set max record"labby"data index add 1 record"labby"data index put 100% record"unit"data record"labby"data end // act on a win if net > 0 begin call "reset" if record"labby"data count < 3 begin call "set labby here" end else begin clear record"temp"data put 2 record"labby"data index loop until record"labby"data index = record"labby"data count begin put 100% record"labby"data record"temp"data add 1 record"temp"data index add 1 record"labby"data index end duplicate record"temp" record"labby" end end // act when not qualified if flag "qualified" false begin clear record"bet on them"layout put 1 record"last 8EM"layout index loop until record"last 8EM"layout index > record"last 8EM"layout count begin if record"last 8EM"layout = red begin copy black record"bet on them"layout end if record"last 8EM"layout = black begin copy red record"bet on them"layout end if record"last 8EM"layout = even begin copy odd record"bet on them"layout end if record"last 8EM"layout = odd begin copy even record"bet on them"layout end if record"last 8EM"layout = high begin copy low record"bet on them"layout end if record"last 8EM"layout = low begin copy high record"bet on them"layout end add 1 record"bet on them"layout index add 1 record"last 8EM"layout index end put 0 record"pointer"data set flag "qualified" true end // act when qualified if flag "qualified" true begin //bet set max record"bet on them"layout index subtract 100% record"pointer"data record"bet on them"layout index if record"B"data = 1 begin put 1 record"bet on them"layout end if record"B"data = 2 begin put 100% record"pro"data record"bet on them"layout end if record"B"data = 3 begin put 1 record"labby"data index put 100% record"labby"data record"unit"data if record"labby"data count > 1 begin set max record"labby"data index add 100% record"labby"data record"unit"data end put 100% record"unit"data record"bet on them"layout end end end // subroutines method "init" begin group begin display "rmi(rror)227" display"------------------------------------------------------------------" input dropdown "Play: 1:= red-black 2:= even-odd 3:= high-low" record"P"data input dropdown "Progression: 1:= flat bet 2:= 1,2,4,8,16,32,64,128,256,512 3:= 0,1 labby" record"B"data end set list [1,2,4,8,16,32,64,128,256,512] record"pro"data call "set labby here" call "reset" end method "reset" begin set flag "qualified" false put 1 record"pro"data index end method "set labby here" begin set list [0,1] record"labby"data end