system "Atila Progression v1" { ************************************* * System request by Apache * * on the VIP Lounge * ************************************* Rx-ed by St0rm0r ------------------------------------- 00-c0mpatible ------------------------------------- We bet one unit per number. If we lose we continue with this progression : 1......1......1......1......1......1......1......1......1 2......1......1......1......1......1......1......1......1 2......2......1......1......1......1......1......1......1 2......2......2......1......1......1......1......1......1 2......2......2......2......1......1......1......1......1 2......2......2......2......2......1......1......1......1 2......2......2......2......2......2......1......1......1 2......2......2......2......2......2......2......1......1 2......2......2......2......2......2......2......2......1 2......2......2......2......2......2......2......2......2 3......2......2......2......2......2......2......2......2 3......3......2......2......2......2......2......2......2 etc. Only when we have a positive balance (profit) we reset: 1......1......1......1......1......1......1......1.....1 ------------------------------------- } method "main" begin // section 1: do this once while starting new session begin call "init" end // section 2: do the tracking // section 3: act on a loss if net < 0 begin call "update progression" end // section 4:act on a win if net > 0 begin if bankroll > record"high"data begin call"reset" end else begin call "update progression" end end //bet put 1 record"pro"data index loop until record"pro"data index > record"pro"data count begin put 100% record"pro"data index record"group"layout index put 100% record"pro"data record"group"layout add 1 record"pro"data index end end // subroutines method "init" begin copy list [number 00,number 0, number 1, number 2, number 3,number 4,number 5,number 6, number 7,number 8,number 9,number 10,number 11,number 12,number 13,number 14, number 15,number 16,number 17,number 18,number 19,number 20,number 21,number 22, number 23,number 24,number 25,number 26,number 27,number 28,number 29,number 30, number 31,number 32,number 33,number 34,number 35,number 36] to record"numbers"layout group begin display "Atila Progression v1" input dropdown "Wheel : 1:= Single 2:= Double" record"W"data input dropdown "Number selection: 1:= Pick random numbers for me 2:= I want to choose my own numbers 3:= Use the pre-coded list" record"S"data end if record"W"data = 1 begin load Single Wheel end if record"W"data = 2 begin load Double Wheel end if record"S"data = 3 begin // CHANGE YOUR PREFERRED ATILA GROUP HERE //******************************************************************** copy list [number 1,number 5,number 13,number 14,number 20,number 22, number 28,number 32,number 34] record"group"layout //******************************************************************** put 0 record"N"data put 1 record"group"layout index loop until record"group"layout index > record"group"layout count begin add 1 record"N"data add 1 record"group"layout index end end else begin group begin display "Atila Progression v1" input data "How many numbers do you want in a Atila group: " record"N"data end clear record"group"layout put 1 record"go"data loop until record"go"data > record"N"data begin if record"S"data = 2 begin group begin display "selected numbers will show up on the table layout:" input dropdown "Choose your number: 1:= number 00 2:= number 0 3:= number 1 4:= number 2 5:= number 3 6:= number 4 7:= number 5 8:= number 6 9:= number 7 10:= number 8 11:= number 9 12:= number 10 13:= number 11 14:= number 12 15:= number 13 16:= number 14 17:= number 15 18:= number 16 19:= number 17 20:= number 18 21:= number 19 22:= number 20 23:= number 21 24:= number 22 25:= number 23 26:= number 24 27:= number 25 28:= number 26 29:= number 27 30:= number 28 31:= number 29 32:= number 30 33:= number 31 34:= number 32 35:= number 33 36:= number 34 37:= number 35 38:= number 36" record"number"data end end if record"S"data = 1 begin if record"W"data = 2 begin generate random number between 1&38 record"number"data end else begin generate random number between 2&38 record"number"data end end put 100% record"number"data record"numbers"layout index if record"numbers"layout not found record"group"layout begin copy record"numbers"layout record"group"layout add 1 record"group"layout index end else begin subtract 1 record"go"data end put 25 record"group"layout list add 1 record"go"data end end copy number 00 record"test"layout if record"test"layout is found in record"group"layout begin load Double Wheel end put 25 record"group"layout list group begin display "Atila Progression v1" display "CHECK YOUR NUMBERS ON THE LAYOUT" display "AND" display "LET'S START" end call "reset" end method "reset" begin put 0 all bets clear record"pro"data put 1 record"go"data loop until record"go"data > record"N"data begin put 1 record"pro"data add 1 record"pro"data index add 1 record"go"data end put 100% bankroll record"high"data end method "update progression" begin //find lowest put 999999 record"min"data put 1 record"pro"data index loop until record"pro"data index > record"pro"data count begin if record"pro"data < record"min"data begin put 100% record"pro"data record"min"data put 100% record"pro"data index record"here it is"data end add 1 record"pro"data index end put 100% record"here it is"data record"pro"data index add 1 record"pro"data end